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Mangaclub

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Mangaclub

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320 comments

  1. Mangaclub
    Mangaclub
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    Please join and support us
  2. SaulsaDip
    SaulsaDip
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    Clouds looks fantastic, fog looks bad IMO. It's the way it follows my mouse movements that ruins it for me. Wish there was a separate version, but oh well.
    1. zrovihr
      zrovihr
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      you can delete the fog files
    2. inkblack85
      inkblack85
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      not a fix for your problem but a fix for the problem in general. unfortunately its F4SE stuff and i wouldnt know how to adapt the fix to fog.

      moon rotation fix
  3. righel128
    righel128
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    why is there no sun??
  4. LSDAngel
    LSDAngel
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    Clouds are so beautiful, but at night moon is shining whit this mod like a sun, when  i delete this mod its working properly, maybe someone know how to fix? 
  5. Spifferino
    Spifferino
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    Hey please send me a DM if possible, I was curious about using assets from this mod for a New Vegas weather mod and wanted to discuss credits & perms
  6. audiodef
    audiodef
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    Got a patch for Radiant Clouds and True Storms here: https://www.nexusmods.com/fallout4/mods/77043?tab=files

    Search the page for "Radiant" until it comes up. There may be more patches down the road. Hope it helps.
  7. Treadwheel
    Treadwheel
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    • 4 kudos
    If you're running into "that bug" with the clouds that look like a square hole is carved out of them - it's the fault of the file skyrimcloudslower04.dds

    You can either delete it or, if your mod manager allows it, disable that specific file. Because of the way overrides work, the game will just use the default clouds for the one bugged texture, without affecting the rest of the changes the mod makes. You shouldn't notice it at all.
  8. Slipnot6ololo
    Slipnot6ololo
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    "Before you start, edit your My Games/Fallout4/Fallout.ini and make sure the following line contains atleast this: sResourceDataDirsFinal=STRINGS\, TEXTURES\"

    Am I still need to do this in 2023? Nothibg has changed?
    1. Voyager23
      Voyager23
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      One thing that has changed is that one no longer needs all the paths after the string, so you can leave everything after = blank.
      Like just sResourceDataDirsFinal=

      Putting in the paths and not just for textures and strings still works but will make the game load up slower afaik.
    2. Slipnot6ololo
      Slipnot6ololo
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      Thanks)
  9. drevviken
    drevviken
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    Is it ok to pack it into BA2's....? 
    1. marketwarrior
      marketwarrior
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      Thats what i did, because i couldn´t have the sResourceDataDirsFinal=STRINGS\, TEXTURES\
      So i just packed it into BA2 and problem solved xD.
  10. nilriMFallout
    nilriMFallout
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    This completely fixed all of my weird sky and cloud issues, thank you for making this! and incase anyone wants to know, works great with NAC X, sunlight alignment tweaks, night time godrays, and godrays fixed for NAC X
    1. ExodusTransonicMercury
      ExodusTransonicMercury
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      Thank you for sharing, I looked for RCaF / NAC X compatibility, but you reassure me on night time godrays, and I also added Sunlight alignment tweaks.

      When you say "godrays fixed for NAC X", you mean "NAC X Fog Godray Tweaks" or "NAC X Water LOD God Rays Fix and Enhancements"? (or both, or another?)
    2. Rusey
      Rusey
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      NAC X comes with its own new cloud textures and fog effects, FYI.
  11. Ekskelsus
    Ekskelsus
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    Is this mod compatible with Vivid Weathers and True Storms? Has anyone tested it?
    1. zrovihr
      zrovihr
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      My experience, with Vivid Weathers + Radiant Cloud's "Fog" on, enemy will have significant godlike advantage during the fog because its thicker only on your screen.
      so delete all the fog files from this mod and use Vivid Weather's base fog only. try not to stack these two