Download file now on the ModDB site! (Originally was linked to a Mega download.) This is a tutorial/guide on how to merge those pesky "ui_icon_equipment.dds...
A quick tutorial that will teach you how to make a desktop shortcut to launch Dust or other BF2 mods.
[FR] Sparks explains adding a patroller complete with animations to your sp map
Just me Ploxxy, Gradually going to tell you how to make your own kill trigger.
Ok, this is how to add a ride able jeep to your map. This is what you have to do to make it work
Duplicating a model using Hexadecimal. Created for Call of Duty 2.
A tutorial on how to use the Call of Duty 2 .xmodel_export script for Blender. Shows how to get a simple table model into Radiant.
This tutorial will show you how to have COD4 godrays and custom effect shaders! These techniques are displayed in my new map mp_Nightshift!
This is a Call of Duty 2 Godray texture intended for use with the Godrays tutorial here on Moddb.
In this tutorial, techno2sl will show you the easiest way to test your custom map - there are console commands and help found at the bottom of the tutorial...
In this tutorial I'll show you how to spawn a player in a tank. He can drive it and shoot, just like in missions "88 Ridge" and "Crusader Charge".
In this tutorial 3dart will explain to you how to get your actor out of the trench.
This is the example file for the Single Player Trench Jump Out tutorial on moddb.
In this little tutorial 3dart shows you how to get your actor over a wall.
This is the example file for the Single Player Jump Over High Wall tutorial here on Moddb.
Baratski came up with a solution for repairing the Assertion Failure Error
New Tutorial Map for the curious who would like to test the towers !
After reading one of the comments on one of my previous videos I had the idea to start a series of small video tips on Red Alert 2 and Yuri Revenge :D.
MINAS TIRITH MTL was created from models and images created by Alan Lee for the LORD OF THE RINGS TRILOGY.
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