Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.
We're very happy to announce that Pegasus Prelude is now (finally) available in the stable version with today's release of patch 1.6.0!
Hello dear community, we again have to thank everyone involved in the testing of patch 2.1.1! We're getting closer and closer to a stable release of Pegasus...
Thanks a ton for your vital feedback on patch 2.1.0! You helped us to identify some more issues which we're fixing today with patch 2.1.1.
While having some time away from code, models, etc. we still had a close eye on your feedback especially on Pegasus Prelude. The team is very happy about...
After a long time, we would like to welcome you on our new website!
It took us two days to hunt down the issue causing the Pegasus Prelude GC to crash on start up but today we're happy to release patch 2.0.0 for the open...
Es hat zwei Tage gedauert aber nun haben wir den Fehler, welcher zum Absturz von Pegasus Prelude beim Start der GE geführt hat gefunden.
Today we have a very important launcher update for you as we noticed that due to an error in the code Steam users won't get any automatic updates for...
Heute veröffentlichen wir ein wichtiges Update für unseren Launcher. Dieses ist nötig geworden, da wir festgestellt haben, dass Steam Nutzer aktuell...
We hope that you haven't got tired of our lately rather frequent news yet. ;)
Wir hoffen, dass wir euch mit unseren aktuell sehr frequenten News noch nicht auf die Nerven gegangen sind. ;)
We're releasing a new update for our launcher today after the stable and open beta got a big bugfix patch last week.
Wir veröffentlichen heute ein weiteres Update für unseren Launcher, nachdem letzte Woche die Stable und Open Beta bereits ein großes Bugfix erhalten...
Ein Rückblick auf 2017 und ein großer Patch zum Start von 2018!
Who is up for a #StargateEaW Christmas present?! We got several fixes and the new wave mode map Attack of the Replicators for you!
In this news we provide the first insights on the reworked Replicator faction presenting a new ship and, for the first time, ground units!
Today we have good news for everyone asking about to have the Open Beta on Steam Workshop! The team worked hard to improve our release pipeline to make...
As you remember, the previous news was mainly about Anubis and his faction. So with Tau´ri and Goa´uld behind us, the only ones remaining are our white-haired...
This patch adds several balancing changes to skirmish. Overall, the Tau'ri are now less overpowered. Fighters and bombers have significantly decreased...
Hello dear community, yesterday an unexpected but awesome news hit the Star Wars Empire at War community: Multiplayer is now possible again for users...
Today we will continue in the previously mentioned streak of news regarding the ground part of the mod. In the last news, we were talking about Tau'ri...
Stargate fans including us have been suprised with the announcement of Stargate:Origins! This news covers what we know so far.
Since our last news we have been working hard and we finally reached a milestone so we decided we will share it with you. A couple of our previous news...
it has been a little quiet around here lately, but that is about to change...
The entire SGMG team would like to welcome you to the year 2017!
This one is for our bilingual fans! Help us to translate our project.
Based on your feedback we release the first real patch for the open beta today!
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