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Work on patch 1.0.5 is in full swing, and you can already notice changes in many small things...

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Work on patch 1.0.5 is in full swing, and you can already notice changes in many small things. Finally, we got around to creating textures for railway paths, now the transition from the terrain to the paths is smoother and not so striking, personally it really annoyed me, well, the textures of the paths themselves are now of acceptable quality, I tried to make them more abandoned and dirty. Also, I finally got my hands on creating a normal texture of safes, for me, this is one of the works that I shelved, since I did not know how to approach the creation of this texture, and in general there was no inspiration to create it. A lot of different little things have also been fixed in a variety of textures that simply won't fit in the post, but in any case, the work is complex and colossal. I also want to express my gratitude to all those who support the project and understand what hard work.

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lowenz
lowenz - - 1,065 comments

The HUD in the screenshot?

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Andrey0007 Author
Andrey0007 - - 154 comments

yes

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zelda414
zelda414 - - 48 comments

bro he was asking if the HUD is a separate mod

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Andrey0007 Author
Andrey0007 - - 154 comments

This is my HUD, which I haven't posted anywhere.

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lowenz
lowenz - - 1,065 comments

It's a very good spin of the Radiophobia one !
Consider to publish it!

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Andrey0007 Author
Andrey0007 - - 154 comments

And what does Radiophobia and my texture pack have to do with it, the task of which is to radically transform the image of the game and which can be put on essentially any mod on OGSR Engine? But to be honest, I like this mod the most and I always point a link to it and recommend it under each update of my texture pack and always leaving a link to it.

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Andrey0007 Author
Andrey0007 - - 154 comments

My task is to show the updates of my textures within the framework of my project, and I do not violate the boundaries of other people's work, since I respect other people's work and know how hard it is, and I think it's right to do everything honestly.

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Andrey0007 Author
Andrey0007 - - 154 comments

Here is an example under the post below in release 1.0.4: Also on my own I want to recommend a mod called Radiophobia 3, which, in combination with my texture pack, gives exactly the picture that you can see in the screenshot (the release post contains a link to Radiophobia 3).

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izzyyyy
izzyyyy - - 3 comments

what weapon reposition are you using? is it part of your mod?

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Andrey0007 Author
Andrey0007 - - 154 comments

No, it's not part of my mod. My mod, so far, is only a texture modification that replaces all textures in the game.

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PsyWarVeteran
PsyWarVeteran - - 1,959 comments

The railway looks good. Seamless, abandoned and dirty like you say, but Wild Territory is anything but?

Everything looks a bit too clean and bright. The concrete floor, some walls, bricks, they all look spotless. Maybe make them darker with more imperfections.

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Andrey0007 Author
Andrey0007 - - 154 comments

I understand what you mean, but first you need to make a "texture base" (there are more than 4000 pieces), after these textures are gradually refined and supplemented with details. In short, it takes years. So I won't do everything right away as planned by me. The mod is still under development, so a lot of things have not been done.

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PsyWarVeteran
PsyWarVeteran - - 1,959 comments

So those are temporary / WIP textures?

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Andrey0007 Author
Andrey0007 - - 154 comments

No, the textures will remain, this addon will be made and adapted for other stalker game series. It is also planned to redesign models, locations, lighting and other elements of the game in the future

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