The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Adds 50+ faction-specific actor portraits to further personalize your character.

Preview
Drunk's Portrait Pack
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Folk0204
Folk0204 - - 154 comments

Another banger addon <3

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Guest
Guest - - 698,207 comments

The portraits appear blue or look deformed, any solution for this incredible portrait mod?

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Drunk_Headcrab Author
Drunk_Headcrab - - 150 comments

That's definitely not supposed to happen. I'm not sure what could be causing that? It sounds like the UI file that controls the textures is broken somehow.

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Guest
Guest - - 698,207 comments

It could be an error caused by enhanced graphical ui I would have to check

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strelokprivet
strelokprivet - - 6 comments

it does the same for me to. i only use vanilla gamma, so i wouldn't know about any ui mods

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Drunk_Headcrab Author
Drunk_Headcrab - - 150 comments

Dammit, I run GAMMA too and it works for me on my modded preset but when I switch to my default preset for testing I am now seeing the black squares. I have no idea what the hell is causing this. I will figure it out.

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Drunk_Headcrab Author
Drunk_Headcrab - - 150 comments

Wait, I just found out the problem was from not having Dux's Innemurable Characters Kit enabled. If you run vanilla GAMMA, how is that causing problems? I'll release an update and see if it fixes regardless.

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TheGuyFromWortnite
TheGuyFromWortnite - - 23 comments

Vruh my homeboy strider 😹 11/10 addon!!!

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Guest
Guest - - 698,207 comments

Speciality of factions on your screens from which add-ons they are? Have they any influence on gameplay?

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Drunk_Headcrab Author
Drunk_Headcrab - - 150 comments

Just flavor text from my loadouts mod, but that's only hosted on the GAMMA Discord and is meant to be used with my other mods, like Sin Upgrade Software Elixir Edition and Enhanced Toxic Air. I was also trying to work on a mod which added a gameplay mechanic that was Bandit exclusive but it broke somehow, not sure how to fix that one yet.

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Guest
Guest - - 698,207 comments

You mean like opportunity of mugging playing by bandits exclusive or what? If it's I wish you luck

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Bobolinho
Bobolinho - - 64 comments

It interferes with the FDDA animations, somehow.

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Drunk_Headcrab Author
Drunk_Headcrab - - 150 comments

Are you sure? This mid doesn't even modify a single file from FDDA.

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Matze1979
Matze1979 - - 74 comments

Hello

There are really cool portraits! 10/10

I have a question: Is it somehow possible to edit the portrait in a running game?

best regards

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Drunk_Headcrab Author
Drunk_Headcrab - - 150 comments

Sadly I don't think there's a way to set your portrait after you start a new character. The best you can shoot for is enable/disable dynamic portraits in the default settings, so that you can at least look like your armor.

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Guest
Guest - - 698,207 comments

Hey, the portraits look great but I appear to have a problem with them. Playing on 1.5.1 Redux 1.1, DLTX installed. The portraits, when choosing one in the New Game tab, look distorted. Like, some portraits appear to be too large(only one half is seen) and some others are not in the correct position(parts of other portraits are visible). Only like 6 are positioned correctly and are usable. Any solution?

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Drunk_Headcrab Author
Drunk_Headcrab - - 150 comments

I don't have a clue what could be causing that, I've never even seen a portrait mod with this kind of issue. Do the portraits at least work in-game?

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Guest
Guest - - 698,207 comments

Yeah, they're clickable and choosable; technically everything works great. They just look distorted.

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