Extended Executions: Re-Delivered is a remake of the original Extended Executions mod by megahoff, aiming to add the new content from the PSP prototype and fix oversights.
After painful and mind numbing sessions of trial and error, we have determined the cause of the issue with the corpses disappearing. The next update is meant to crack down on this problem. Before it's released, we'd like to do some changes. We need your input, vote here:
Before you ask, no, getting rid of global animations won't get rid of all weapons in all levels.
Preview:
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AFTER:
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And yes, this fix applies to every execution.
simple enough, i ported the .fxb file from 0.01 and ported the textures of the blood particles to the pc version.
an addon that simply removes head explosions and ridiculous decapitations from the game
16000 hz and 22050 hz sounds converted to 44100 hz, basically they're better in quality.
Fixes most interactive execution commands. PD: There's also a little change in plastic bag hasty execution.
This mod brings back the console head explosion models.
Can the levels of violence be brought back to how they were originally?
For the executions, yes.
how?
The animations are neither trimmed nor edited to satisfy rating boards.
When combined with mace mod causes boltcutter to dissapear in the cutscene. Is it fixable?
If you tried to combine 2 different mods then yes you will get errors like that. We're making a compilation of alternative weapon placements for that, including the mace. Stay tuned.
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I downloaded the mod and only has one firearm execution is it just me or is it just a mod itself or is there a problem with it
Download PluginMH2 and enable "bEnableAllExecutionLevelsForFirearms".
What's you can recommend me with re-delivered executions mod? absolute camera and plugin mh2 will be combine without issues?
You've listed pretty much every essential mod I could think of. Those two work together for me.