![Metro 2033 Redux](https://cdn.statically.io/img/media.moddb.com/images/games/1/79/78153/353ea01a045c084215bca95519808eaa.jpg)
In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the earth’s surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age.
The year is now 2033. An entire generation has been born and raised underground, and their besieged Metro Station-Cities struggle for survival, with each other, and the mutant horrors that await outside.
You are Artyom, born in the last days before the fire, but raised Underground. Having never ventured beyond your Metro Station-City limits, one fateful event sparks a desperate mission to the heart of the Metro system, to warn the remnants of mankind of a terrible impending threat. Your journey takes you from the forgotten catacombs beneath the subway to the desolate wastelands above, where your actions will determine the fate of mankind.
For more than half a year there has been no updates on the project, except for a bunch of concept art. However, the development of the modification is still on.
Here's some news.
At the moment we did 6 levels from 8 planned. There is still work on scripting and props placement.
Models of new characters and mutants are under development. Here's some of them:
"Arbat Confederation soldier"
"Arbat Confederation officer"
"AC soldier and officer in action"
Arbat Confederation is the faction, which appeared in the Metro 2033 book and for some unknown reason was not involved in the first game.
"The Arbat Confederation is a moderate capitalist autocracy governed by Caucasians and non-Russian nationality traders. Besides a high number of Stalkers, little is known about this alliance. In the beginning, it had substantial power and population. During the Hansa-Red Line war, it was allied with Hansa. Although they gained the station of Lenin Library (later given to Polis), their forces were severely weakened and the population decreased over the years. With the unseen threat from Park Pobedy to Kievskaya that was only disposed of in recent years, people have been fleeing the station, which led the Arbat Confederation to install a soft quarantine regime on Kievskaya-radial (the blue line). Now the Arbat Confederation is nothing more than a weak Hansa satellite, dependent on their resources and protection."
Modification "The Guide Story" will be released in the upcoming days.
A great way to automatically create backups for files on Windows. Good to prevent corrupt game save files and progress loss for modding projects.
MetroEX is a complex tool for exploring and extracting game assets from Metro Exodus archives.
This patch fixes a lot of glitches in The Guide Story mod. New Game required.
March 2035, Moscow. Trader from Hanza asking local stalker from Market for help.
It runs on the uEngine engine based on the game resources STALKER: Shadow of Chernobyl from January 23 to February 1 2006, using only some of them the...
This is the v1.34 update for the Metro 2033 Config Editor.
This is the v1.33 update for the Metro 2033 Config Editor.
What was the point in uploading old screenshots?
I noticed that now, and in general in recent time, many early comparisons metro2033 compare against the stalker that metro2033 no inventory and scales of health and armor ...
My personal opinion on this matter that turnover did the right thing by removing all of no use to the screen.
Well, for example, if you actually wandered around the metro that did would have been in front of your eyes, these scales? And about the costumes they have two types: 1-st for more resistant to damage, and 2 nd for a quiet and almost no noise of movement. And this in full enough!
loved it and the russian sounds option even more dx11 support o yeah
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Youtube.com
Here, here to watch videos in HD to all!
And of course I can not forget about the beautiful dynamics of the movement of characters, dynamic lighting and shadows on the great well conceived. So the game has a very interesting story set perfectly traced moments. For example, when we rose to the top of the Ostankino television tower, or when we cut down on the trolley tank that very effectively collide, or when we cut down on the trolley tank are very impressive cars collide in the bottom and then he fell back, but of course with some combine my)))
And since the game came out with a bang!
But it was possible to refine and physics and facial expressions of characters.
And yet, you notice that the monsters such as librarians, or "black" is very similar to the monsters from STALKER. And another thing, I personally expect that such a fresh game will be able to outdo the movement of characters on the physics of the legendary game which appeared
in 2004, entitled HALF-LIFE 2, but no ... here was that she had nothing better than STALKER.
librarians aren't really like STALKER'S mutants... the look of the creatures is taken directly from the description found in the original book. I get tired of STALKER/metro 2033 comparisons, just because both games are made by developers in the Ukraine doesn't make them the same! Having both games set in Eastern Europe makes it hard to avoid things looking similar.
The game is great !!!!!!! but who knows when will be the first fashion?
Awesome game.