After unending war with metastreumonic Force, the powerful organisation Secreta Secretorum that you belong to is finally ready to undermine the head-strong federation, despite an intense struggle for power.
A dark and mysterious universe (inspired by Blade Runner, Ghost in the shell and Warhammer 40K) for hours of original gameplay thanks to 10 physical and psychic skills, 14 cybernetic and upgradable implants, along with an integrated R&D system, all serving a delicate scenario where conspiracy, horror and treason rule. Based on the RPG "AVA", developped by Streum On Studio in 1998.
Solo and multiplayer (LAN + ONLINE).
You can play E.Y.E for free on Steam up the August 19th.
It is the opportunity to try the game in solo, coop and almost all to try one of the two
PVP modes freely added to the game few times ago.
Through the PVP modes you would also be able to confront your friends with the Stats and
Leaderboards available for these two game modes.
If you like your try, the game is also 50% off for the weekend.
All information on the Steam page: Store.steampowered.com
A demo and an update are available through Steam. In the update you will find custom maps support (available in multiplayer and in solo through a new...
A new update/patch has been released for E.Y.E: Divine Cybermancy. One of the new features is a completely new setup panel for the artificial intelligence...
A small news to announce the game has been released on Steam, feel free to visit the store page.
In this mission, you must kill a suspiciously named high-ranking Jian. That Jian has stolen Secreta Secretorum Secret Train and is now moving at full...
This mod adds some nice keybinds like the one to crouch and other that I don't remember. This mod isn't mine, just sharing. It's Kyodan's property.
The official English translation of the game was really, really bad. In a game that (by design) relies on the text for you to figure out what is going...
The music by Olivier "__MaX__" Zuccaro from the game for free download. The files are available in *mp3 format with the quality of variable 320 kb/s.
Removes the blur effect from both high and low level zoom for scoped weapons.
Do you release a SDK for it?
is it just me... or do some of the pictures look like an Assassins Creed futuristic shooter?
The one in the release article under the trailer reminds me of the AC boxart, other than that, no.
It's just you.
I'm speechless. I thought Paranoia made best use of Goldsource, but you really created an outstanding vision here. It's a strange mix of... everything, but it seems to work really well.
The weapons really look ace, too!
Pretty nice game. Love cyberpunk, but AI is terrible...
Just a question, does anyone know if there's any easy way I could remove/reduce the way the gun will automatically settle exactly back into place after recoil? Possibly something in certain config files(as with STALKER)? I like the recoil in this game, and I think I'd appreciate the gunplay a lot more if it was actually a meaningful mechanic with semi-automatic weapons.
actually you can reduce recoil with one of your Cybermantic powers. I think you need to buy it from the medic, it costs energy but completely removes recoil or gun kick.
That's not what he asked.
Ok I am not entirely sure how that is anything besides the complete opposite of what I asked but, um, thanks?