Post article RSS Articles  (150 - 180 of 88,864)
The gameplan (for myself c: )
Half-Life 2

The gameplan (for myself c: )

Gasmask Citizen 22 1 comment

Talkin about a certain goal I wanna try to hit this year :)

Re:Mobilize Re:Turns with Version 1.2!
Quake

Re:Mobilize Re:Turns with Version 1.2!

Re:Mobilize

One year after the original release of Re:Mobilize, the renowned platforming-based single player mod for Quake makes a triumphant Re:turn! This update...

Anglo Saxon faction review and considerations - Franks concept analysis
Mount & Blade: Warband

Anglo Saxon faction review and considerations - Franks concept analysis

1064 Post Christum

The Anglo Saxons have received some updates late last week + starting with the Franks.

Devlog 2 - The Characters of Synthaar
Synthaar: A Space Opera Simulator

Devlog 2 - The Characters of Synthaar

Synthaar: A Space Opera Simulator 1 comment

Take a look at the evolution of the character art for Synthaar, and get a sneak preview of what's to come regarding equipment & species in the future!

Release date & Campaign Beta!
USC: Counterforce

Release date & Campaign Beta!

USC: Counterforce

Discover the Campaign Beta and new content on June 27!

Official Mod Support for S.T.A.L.K.E.R.: Legends of the Zone Trilogy

Official Mod Support for S.T.A.L.K.E.R.: Legends of the Zone Trilogy

mod.io 3 comments

S.T.A.L.K.E.R.: Legends of the Zone Trilogy has now added official mod support for PlayStation and Xbox.

Go Home Annie—Devlog 5
Go Home Annie: An SCP Game

Go Home Annie—Devlog 5

Go Home Annie: An SCP Game

Talking bathtubs and steampunk vending machines for Go Home Annie—all kinds of stuff brewing at Misfit Village!

SEF-FR Tactical Edition 1.36 Patch 2 Full
SWAT 4: The Stetchkov Syndicate

SEF-FR Tactical Edition 1.36 Patch 2 Full

SEF-FR Tactical Edition 1 comment

FRTE has been updated to 1.36 with more new features, new gameplay, and significant difficulty adjustments to make it suitable for players in all skill...

New Graphics and New Map №3
Battle for Middle-earth II: Rise of the Witch King

New Graphics and New Map №3

The History of Ages 2024

Beautiful subtropics, what could go wrong? As you can see, a lot could go wrong for the first expedition.

SMA Developer's Diary #1: The Punk Frogs vs. Leatherhead
Freedom Force vs The Third Reich

SMA Developer's Diary #1: The Punk Frogs vs. Leatherhead

Saturday Morning Adventures: Classic 80s/90s Cartoon Mod

Welcome to the first developer's diary for my new project, Saturday Morning Adventures, a massive sandbox mod featuring the characters and settings of...

Version 2
Half-Life 2: Episode Two

Version 2

Half-Life : Zombies

Info about V2 (Weapons, Maps, ect) which is coming July 2.

Future of mod and something about units
Medieval II: Total War: Kingdoms

Future of mod and something about units

Corona Regni Poloniae - Fragmented Realm 2 comments

Hello, today I will tell you about plans connected with mod and why I'm still working on it.

Mountain Terrain Test 1 - Open Source Quake 1 SP
Quake

Mountain Terrain Test 1 - Open Source Quake 1 SP

Zircon Engine - a "DarkPlaces Mark V" project 5 comments

Mountain Terrain Test 1 (Q1SP) illustrates use of techniques for vegetation and terrain blending and other methods for use in J.A.C.K. or TrenchBroom...

Questions & Answers Discord event
Arx Fatalis

Questions & Answers Discord event

Arx Insanity Overhaul 4 comments

Today our first Discord event ever has started. You can ask whatever you want about Arx Insanity, this includes contents, development, questions for the...

Smoking Gun Announcement!
Smoking Gun

Smoking Gun Announcement!

Smoking Gun 3 comments

Are you interested in a classic vertical scroller, old western theme, shoot 'em up arcade game? Smoking Gun may be for you!

Simple Roman Reskin
Total War: Rome II

Simple Roman Reskin

Simple Roman Reskin

Simple Roman Reskin.

Update on game houses
Lost Reality

Update on game houses

Lost Reality

We've improved the game's starting houses to be more polished and have a smoother appearance. We are also improving their functionality, so that the player...

DCU v0.5.0 Patch Notes
Drift City Underground

DCU v0.5.0 Patch Notes

Drift City Underground

Visual and performance improvement and optimizations.

Completed
Half-Life 2: Episode Two

Completed

Prisoner 6 comments

Hello! Okay, we finished it. It took a while and we did some changes regarding to core gameplay. During learning Mapbase this project became experimental...

Wrath Of Skeletar Origins - Release!!!
Wrath of Skeletar Origins

Wrath Of Skeletar Origins - Release!!!

Wrath of Skeletar Origins

The game Wrath of Skeletar Origins is officialy released!

No Demo 3 but...
Half-Life 2: Episode Two

No Demo 3 but...

Half-Life 2 : Nuclues 1 comment

No Demo 3 for nucleus but 1.0 will be soon and other news...

Going Forward With The Devil Within: Satgat
The Devil Within: Satgat

Going Forward With The Devil Within: Satgat

The Devil Within: Satgat

Take a look at what we have coming up for The Devil Within: Satgat!

#11 - Outlawed Steel - DevLog
Outlawed Steel

#11 - Outlawed Steel - DevLog

Outlawed Steel

Short article about the development of Outlawed Steel, more specifically, the showcase of some simple environmental objects.

UpRising - DevLog #7
UpRising

UpRising - DevLog #7

UpRising

In this Uprising DevLog we'll talk a bit about the changes to the game's logo and show the 3D character blockout.

Dev Log #4 - Level updates
Echoes of Gearheart

Dev Log #4 - Level updates

Echoes of Gearheart 1 comment

Today we show the level design, art progress and changes made this last few weeks.

Project Fractal Jump - Hub Level & Character Animations
Project Fractal Jump

Project Fractal Jump - Hub Level & Character Animations

Project Fractal Jump

A short summary of the changes since the last update including the hub world, character animations and new movement elements.

Progress Report 04
Half-Life 2: Episode Two

Progress Report 04

Half-Life 2: Alternis 2 comments

The Progress Report articles provide updates on the current state of development regarding Half-Life 2: Alternis, and are usually released every 2 months...

GLA Update: Pushing the Button
C&C: Generals Zero Hour

GLA Update: Pushing the Button

Rise of the Reds 16 comments

Shall we? Yes, we shall. How glorious. Its time for this weeks update, this time focused on some new and returning GLA favourites...

'Soul of Azores' studies! — Devlog #10
Soul of Azores

'Soul of Azores' studies! — Devlog #10

Soul of Azores

'Soul of Azores' studies! — A new devlog with an update, mostly artwise around studies!

"Deep Space Ex" dev report. [nr.3]
Deep Space Ex

"Deep Space Ex" dev report. [nr.3]

Deep Space Ex 1 comment

A considerable amount of time has passed. During this period, I have gained valuable experience in game development. For some time now, I have been thinking...