This graph displays the distribution of gaming products consumption in China in 2016, by spending. In 2016, 26 percent of the gaming users in China spent less than 500 yuan on games.
Distribution of gaming products consumption in China in 2016, by spending
Characteristic
Share of gaming users
-
-
-
-
-
-
-
-
-
-
-
-
Exclusive Premium Statistic
To access all Premium Statistics, you need a paid Statista Account
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
Game Committee of the Publishers Association of China. (November 20, 2016). Distribution of gaming products consumption in China in 2016, by spending [Graph]. In Statista. Retrieved July 24, 2024, from https://www.statista.com/statistics/730644/china-gaming-consumption-by-spending/
Game Committee of the Publishers Association of China. "Distribution of gaming products consumption in China in 2016, by spending." Chart. November 20, 2016. Statista. Accessed July 24, 2024. https://www.statista.com/statistics/730644/china-gaming-consumption-by-spending/
Game Committee of the Publishers Association of China. (2016). Distribution of gaming products consumption in China in 2016, by spending. Statista. Statista Inc.. Accessed: July 24, 2024. https://www.statista.com/statistics/730644/china-gaming-consumption-by-spending/
Game Committee of the Publishers Association of China. "Distribution of Gaming Products Consumption in China in 2016, by Spending." Statista, Statista Inc., 20 Nov 2016, https://www.statista.com/statistics/730644/china-gaming-consumption-by-spending/
Game Committee of the Publishers Association of China, Distribution of gaming products consumption in China in 2016, by spending Statista, https://www.statista.com/statistics/730644/china-gaming-consumption-by-spending/ (last visited July 24, 2024)
Distribution of gaming products consumption in China in 2016, by spending [Graph], Game Committee of the Publishers Association of China, November 20, 2016. [Online]. Available: https://www.statista.com/statistics/730644/china-gaming-consumption-by-spending/