Harvey Randall
Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.
Latest articles by Harvey Randall
WoW's devs will continue to use private auras, which limit UI addon functionality, in The War Within: though they'd like to be selective to avoid cures 'worse than the disease'
By Harvey Randall published
News "A lot of what it boils down to is reclaim some design space."
Dev promises that Steam sensation Banana has 'no scamming', after fellow dev's shady faux-Bitcoin past sees his fruits confiscated
By Harvey Randall published
News Oh. Banana.
Miyazaki says don't worry, the shiny new weapons in Elden Ring: Shadow of the Erdtree shouldn't outpace your old favourites
By Harvey Randall published
News Blasphemous Blade, my beloved.
I've played Elden Ring: Shadow of the Erdtree for 15 hours and haven’t seen like half the bosses in this launch trailer, which is fine
By Harvey Randall published
News I'm in for a beating.
Former dev from sunken Sims competitor Life by You alleges the team had 'the rug pulled' from under them—despite outperforming the company's internal metrics
By Harvey Randall published
News "We were a strong team on a strong project ready to launch to a strong audience."
Habbo Hotel: Origins is a delightfully strange and chaotic time capsule from the internet of the early 2000s—and a fresh start for a game marred by controversy
By Harvey Randall published
News The grand Habbo-fest hotel.
Baldur's Gate 3 foreshadowed one of its biggest Act 3 twists with music even earlier than I thought—but don't worry if you didn't catch it: 'That was exactly the idea'
By Harvey Randall published
News I am a fool.
737 days since the last Silksong news, and not a whisper from this year's Nintendo Direct—I'd like to say fans are coping well but, y'know
By Harvey Randall published
News Skong (deflated).
Helldivers CCO Johan Pilestedt reminds players (twice) that he's not solely responsible for the latest good patch, and wants 'to clarify that I did not cook'
By Harvey Randall published
News "I've seen a lot of people give me lots of credit for this patch as if I am the sole person responsible."
'Work with the players ... otherwise you shouldn't be doing it': Heads at Baldur's Gate 3 developer Larian Studios say you ought to 'really mean it' going into early access
By Harvey Randall published
News "You've sold someone a game, they paid for the game, so you do need to maintain it."
To create its cast of Baldur's Gate 3 companions, Larian came up with 'hundreds and hundreds' of character concepts: 'It was a huge, huge list'
By Lincoln Carpenter published
News Character classes were the last details finalized in the Baldur's Gate 3 party's long iteration process.
Dungeon Clawler is a roguelike claw machine game, which is just as frustrating and moreish as it sounds
By Harvey Randall published
News As some funny little aliens from Toy Story would say: The claw!
Karlach's infernal engine was a late addition to her character in Baldur's Gate 3: 'One of the last things that fell into place was the heart'
By Harvey Randall published
News The telling-tale heart.
Final Fantasy 14's healers have had enough and are going on strike, after streamer tears through Dawntrail's first dungeon preview without needing them at all
By Harvey Randall published
News What do we want? More damage! When do we want it? Ow!
Cities: Skylines 2 kills off its (virtual) landlords to save players from the cruelty of soaring rent prices
By Harvey Randall published
News Too damn high.
Let's pour one out for these no-shows we were desperate to see during Summer Game Fest
By Kara Phillips published
Maybe next time Maybe in the next life.
Everywhere, an upcoming multiplayer sandbox game with a powerful creation suite under the hood, will be opening its toolkit to closed beta testers soon
By Harvey Randall published
News Everywhere, everywhere, but not all at once quite yet.
Helldivers 2's enormous balance patch means business—weapons are getting buffed, galactic map supply lines are here, solo patrols are sensible again, and the worst mission modifier is gone
By Harvey Randall published
News The new Warbond will also be released later today.
Final Fantasy 14 director Yoshi-P implies that Dawntrail's story will have something to do with the Twelve and the Ascians still, and my brain is on fire
By Harvey Randall published
News What does it mean!
I played Citizen Sleeper 2: Starward Vector and talked to its creator about quests that 'don't give you the dragon money', Mass Effect 2 as an 'anti-reference', and making RPGs that aren't based on D&D
By Harvey Randall published
Sweet dreams "I want people to say 'I've finished Baldur's Gate 3', and for other people to say 'go play Citizen Sleeper 2.'"
Dragon Age: The Veilguard's romanceable companions won't just wait around for you to woo them—also, they're all canonically pansexual
By Harvey Randall published
News Pan-ultimate.
FOMO is alive and well—Life is Strange: Double Exposure has a 2-week early access period if you cough up some dough for its Ultimate Edition
By Harvey Randall published
News Wanna avoid spoilers? You best avoid using YouTube for two entire weeks.
Obsidian's Avowed shows off a 25-minute deep dive—revealing a 3rd person mode, a first look at its RPG mechanics, and a flirty wizard in need of a vase
By Harvey Randall published
News There are thirsty Animancers in your area.