Real-time rendering technology has advanced significantly in recent years. Watch this webinar to explore the latest visualization trends explained by NVIDIA and Enscape.
Andrew Rink, AEC Industry Marketing Strategy Lead at NVIDIA, will introduce the NVIDIA DLSS technology, and Clemens Musterle, Team Lead of Rendering Development at Enscape, will show how this improves quality and performance within Enscape’s latest version, 3.1. Dan Stine, Director of Design Technology at Lake|Flato, will discuss how these new improvements impact architects’ and designers’ workflows using Enscape’s real-time rendering plugin.
In addition to the on-demand webinar, you'll receive a collection of valuable resources: