User Interface
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Enables free camera rotation while holding Q and E keys. Pressing Q or E or corresponding menu icons once will rotate camera by 45 degrees. Also enables smooth zoom in/out.
- 328KB
- 3.2k
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Enables free camera rotation while holding Q and E keys. Pressing Q or E or corresponding menu icons once will rotate camera by 45 degrees. Also enables smooth zoom in/out.
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Gotcha (Flank Preview Evolved)
Gotcha expands on the game's Line Of Sight indicator, adding the ability to anticipate if a move will flank an enemy, if they are visible through squadsight, and when certain mission objectives will be in view.
- 682KB
- 1.9k
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Gotcha (Flank Preview Evolved)
Gotcha expands on the game's Line Of Sight indicator, adding the ability to anticipate if a move will flank an enemy, if they are visible through squadsight, and when certain mission objectives will be in view.
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Shows soldiers perks AND STATS !! in the squad selection menu, no more hide and seek to find that one grenadier whom AWC gave serial AND phantom
- 267KB
- 1.8k
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Shows soldiers perks AND STATS !! in the squad selection menu, no more hide and seek to find that one grenadier whom AWC gave serial AND phantom
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Display health values on the right side of health bar and/or health groupings below the health bar
- 134KB
- 1.5k
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Display health values on the right side of health bar and/or health groupings below the health bar
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Show Enemies on Mission Planning
This mod shows the enemy types and quantity that have been detected by the Shadow Chamber in the Mission Planning screen. It saves you from having to remember it or to go back to the Geo screen to examine the expected enemies. It will only show the information if you have the Shadow Chamber constructed.
- 138KB
- 969
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Show Enemies on Mission Planning
This mod shows the enemy types and quantity that have been detected by the Shadow Chamber in the Mission Planning screen. It saves you from having to remember it or to go back to the Geo screen to examine the expected enemies. It will only show the information if you have the Shadow Chamber constructed.
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This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus.
- 273KB
- 877
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This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus.
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Changes ability icon colors to reflect their action point cost
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A small mod to automatically open up the shot breakdown info tabs when taking a shot
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A rebuild of the Armory perk tree to support wider trees and other stuff.
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The lifetime statistics of a soldier (shots, hits, avg hit%, ...) are now stored. They can be viewed in Tactical Missions and in the Armory.
- 72KB
- 583
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The lifetime statistics of a soldier (shots, hits, avg hit%, ...) are now stored. They can be viewed in Tactical Missions and in the Armory.
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This mod adds a Tech Tree button located at the bottom left of the game window that displays a detailed, yet compact technology tree diagram. The width of the diagram fits within the game window and needs only be scrolled up and down with the mouse wheel or scroll bar. The button both shows and hides the diagram and is available from
- 8.2MB
- 555
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This mod adds a Tech Tree button located at the bottom left of the game window that displays a detailed, yet compact technology tree diagram. The width of the diagram fits within the game window and needs only be scrolled up and down with the mouse wheel or scroll bar. The button both shows and hides the diagram and is available from
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Free Reload focus on giving the user information if the soldiers have a free reload or not.
- 382KB
- 522
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Free Reload focus on giving the user information if the soldiers have a free reload or not.
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Adds small icons to the soldier boxes in the squad loadout screen if that soldier has open weapon or PCS slots available and you have some in inventory.
- 40KB
- 510
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Adds small icons to the soldier boxes in the squad loadout screen if that soldier has open weapon or PCS slots available and you have some in inventory.
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Mod ALL the things. Armor. Secondary Weapons, Heavy Weapons. Rename, Attach Mods, and pick colours and patterns
- 197KB
- 420
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Mod ALL the things. Armor. Secondary Weapons, Heavy Weapons. Rename, Attach Mods, and pick colours and patterns
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Adds mission remaining times on the sites list at the bottom of the geoscape
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Adds an new panel when you hover on a soldier in the Armory, allowing you to see Stats, Perks and XP.
- 658KB
- 360
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Adds an new panel when you hover on a soldier in the Armory, allowing you to see Stats, Perks and XP.
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A very (very very) simple mod which enables the Days Wounded display on the After Action screen, so you don't have to immediately head to the armory after each mission to see how long your casualties will be out of action for.
- 28KB
- 355
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A very (very very) simple mod which enables the Days Wounded display on the After Action screen, so you don't have to immediately head to the armory after each mission to see how long your casualties will be out of action for.
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Adds a button to squad selection screen to strip upgraded primary weapons from all soldiers not selected for current mission duty.
- 189KB
- 337
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Adds a button to squad selection screen to strip upgraded primary weapons from all soldiers not selected for current mission duty.
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Adds more interesting awards on the mission debriefing screen.