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Avalonica

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Avalonica

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About this mod

Do you want more pets? Do you want access to all skills for an ability? Do you want to use any weapon with any skill? Then I think this mod might be for you!

Permissions and credits
Hello, as a player I always pick the pet-class first regardless of game. With Wolcen: Lords of Mayhem I wanted access to all the pets at max stacked Enneract but realized very soon that one pet-type had to go, and to make matter worse there was no room for any damage or utility Enneract when going that route. To combat that issue I made this mod that come in three versions.

Mod is only tested on Wolcen: Lords of Mayhem - 1.1.7.0 - 1.1.7.2





Side-note, if you play Grim Dawn I strongly recommend my mod (also called) "Pet Patch" for that game.


Install Instructions:
1. Download the mod version you want to use
2. Go to your Wolcen: Lords of Mayhem game directory (examples):
C:\GAMES\Wolcen Lords of Mayhem\Game
C:\Steam\steamapps\common\Wolcen\Game
3. Extract the RAR archive (with the "Extract Here" right-click menu)
4. You should now have a folder called "Umbra".
Like this (example): C:\GAMES\Wolcen Lords of Mayhem\Game\Umbra
5. Now all skills will be updated (skill points will also update retroactively for all abilities) once you start the game.
6. If you don't want you use the mod any longer just delete the "Umbra" folder.


Very important:
Only "Livor Mortis" and the "Avenger Autoturret" get 6 summons out-of-the-box! Feeding Swarm, Hunting Swarm and Inescapable Skirmish only start with 3 pets and will have to spend some points in the "Skills and Modifiers" tab to get them:
  • Feeding Swarm - Gifted Few (+1 summons)
  • Feeding Swarm - Deadly March (+1 summons)
  • Feeding Swarm - Putrescine (+1 summons)
  • Hunting Swarm - Chosen Undead (+1 summons)
  • Hunting Swarm - Forces of Ruination (+2 summons)
  • Inescapable Skirmish - The Specialists (+1 summons)
  • Inescapable Skirmish - Power of Gold (+2 summons)
The main reason why I did it like this is because of the original "Skills and Modifiers" that actually "removed pets" i.e. I changed the -1 to 1 or 2. My goal was that a single "Enneract" would have 6 pets.


Pet Patch - v2.0
Made for Wolcen: Lords of Mayhem -  1.1.7.0 and 1.1.7.1

  • Feeding Swarm - Can have 6 active at once per Enneract
  • Hunting Swarm - Can have 6 active at once per Enneract
  • Livor Mortis - Can have 6 active at once per Enneract
  • Inescapable Skirmish (new pet intended for melee builds) - Can have 6 active at once per Enneract, no casting cost (to harmonize better with pure mages)
  • "Avenger" Autoturret - Can have 3 active at once per Enneract, no casting cost (to harmonize better with pure mages), with proper skills uptime 25 sec for each turret.
  • Access to all skills for any ability
  • Can use any weapon with ability
  • Tweaked all pet skills to "harmonize" better for pure-pet builds.

All-in-all this mod is intended to use one Enneract for each of these skills: 1 Feeding Swarm, 1 Hunting Swarm, 1 Livor Mortis, 1 Inescapable Skirmish, 1 "Avenger" Autoturret. For main attack I use "Avenger" Autoturret" and place them strategically. It's very fun to use all pet's the game offer that normally is not accessible like this. But if you want to use other Enneract builds like 3 Livor Mortis Enneracts at the same time feel free to do so.