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JamesClawk

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Jamesofmelion

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About this mod

A set of mods that allow you to change the number of LP required for promotions based on difficulty.

Permissions and credits
PLEASE READ:
This is a set of mods, which are mutually exclusive. They will not automatically detect your difficulty. When starting a new game, or activating on an existing game, only activate ONE mod. 


It kind of bothered me that beating a campaign on higher difficulties didn't come with any additional reward, legacy-wise. This is the solution I came up with. I really just made this for myself, but figured I'd upload it just in case others are interested.

So what do the mods do?
As stated above, this is a set of mods that change the required number of legacy points needed for additional promotes at the end of a campaign. Only one should be enabled at a time, as they directly conflict with each other. The recommended way to use these mods is to install them all, but only activate whichever one corresponds to the difficulty you are playing on. That said, the listed difficulties are just guidelines, based on how I thought it should be balanced. You can use whichever one you want for any difficulty. The LP required for each mod is listed below.

How's each difficulty balanced?
Storyteller - I don't have a version for storyteller or custom difficulties between Storyteller and Adventurer. If people really want one though, I can add one that requires more points than default.
Adventurer - There is no mod for this difficulty, as I'm treating this as the default.
Tragic Adventurer - This version requires 8 points per promote. Tragic Adventurer refers to custom difficulties between Adventurer and Tragic Hero.
Tragic Hero - This version requires 6 points per promote.
Tragic Lunch - This version requires 5 points per promote. Tragic Lunch refers to custom difficulties between Tragic Hero and Walking Lunch.
Walking Lunch - This version requires 3 points per promote.