About this mod
This Mod changes Player HP/Shields, Towers, Weapons, Buildings and some requirements. It's a all in one kind of mod.
- Permissions and credits
Some weapons do more damage
Blade is much more powerful
Added Resource Synthesizer - Cobalt/Hazenite
Added Resource Synthesizer - Palladium/Ferdonite
Added Resource Synthesizer - Uranium/Tanzanite
Added Resource Synthesizer - Titanium/Rhodonite
These are unlocked through research.
Added a Water Pump that give free water.
Unlocked from Start
Buffed Wind Power by a lot (All the power you will need)
Buffed Solar Power by a lot (All the power you will need)
Buffed All Storage
Buffed AI capacity
Buffed Communication Hub (Faster Research)
Buffed Laboratory (Faster Research)
Buffed Armory ammo production
Buffed Tower Ammo Factory ammo production
Buffed Bio Scanner (Faster Scanning)
Buffed Geo Scanner (Larger Range)
Repair drone and attack drone Towers have a long range
Removed water requirement for Laboratory
Removed Plasma requirement for Shields
Removed Plasma requirement for Heavy Artillery
Buffed player HP 1125 and Shields 750 base and can be increased with upgrades.
Increased Drop Rate of Extreme Modules
Note: I think I have added all the details about this mod but I may have forgot to list everything.
Note: After playing through the full game with this mod I noticed a few things that I may adjust.
- Some Weapons are so OP that they one shot groups of enemies.
- I wanted to buff the quick scan to last longer and give a better range.
- I ran into a game bug when my artillery killed a creature nest spawn and it never cleared.
- I'm not a fan of the research locks but if I removed them you could beat the game too quickly.
Install in Riftbreaker\packs
Because this mod makes so many changes to the game I would not recommend using with other mods.