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Fixed an oversight that was causing the SRA station to upgrade (and downgrade) to the wrong type of station
Instituted a sanity check to prevent Modular Fabricators and Heavy Industries (and their attendant upgrades) from being built on the same planet
The SRA station now requires blueprints or a Shadowyards faction relationship of Welcoming to be able to build
Version 0.8
Reduced price of the Cetus to 32500 (from 45000)
High Maintenance has been removed from the Scylla and Shamash
Both ships now have a "Phase Anchor Interface" hullmod, with reduces their sensor signature by 20%
The SRA now has their own custom station type
The Raksahsa's skimmer is now technically a teleporter
Added the Lobatus class Heavy Destroyer
Designed for heavy escort duty and defense, the Lobatus is equipped with the siege mode system
Adjusted fighter attack ranges so the should hopefully be a bit less passive
The Kobold has had some tweaks so it should hopefully return to rearm a bit more readily
It also now has decoy flares rather than missile defense flares
Wraith wing OP cost increased to 2 (from 0)
Variants gone over and cleaned up (again)
The SRA is here to save the Sector. Well, that's what they'd tell you anyway. Descended from a revolutionary front that managed to survive their seeming defeat and hold on past the Collapse, Shadowyards has built up its industry and brought together a potent coalition, seeking to take this opportunity to form a new society from the ashes of the Domain.
Featuring: -A fleet of funky looking, largely mobility focused ships -20 types of Modular weapon, plus a few ship specific special weapons -Three new systems, plus a couple outposts added to vanilla systems
Shadowyards vessels are vulnerable to being overwhelmed; if you can corner them and force them to vent flux or overload you'll put them in critical danger.
These vessels are typically designed to a general assault profile, and are often vulnerable to the rear.