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Flessen

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Flessen

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About this mod

Gives nearly every character 10x weapons

Requirements
Permissions and credits
Donations
IMPORTANT - Read the steps to uninstall.


Gives nearly every character 10x weapons (this is a hard cap and cannot be extended beyond this number)
Unlocks all 4 colour slots for weapons (useful for modders replacing weapons that had a limited amount of colour slots)
Nightmare & Siegfried's Blade of Torment/Large Tachi have been separated into different weapons.

The intent of this mod is to allow other modders to release weapon mods without having to replace the default weapons.
I've put some simple weapons in these slots so the game doesn't crash

Limitations:
-I haven't been able to expanded the following characters weapons:
--Azwel
--2B
--Haohmaru
--This is because meshes that should be hidden in game when not in use don't disappear correctly, and a workaround hasn't been found yet.

- If you create a weapon for Hwang, the talisman won't disappear for the same reason as above. This mod adds weapons without the talisman.

-Expanded weapons won't work online

-Wepon select on the character select screen will work for weapon 8, but not weapons 9 & 10
-They can be equipped in CAS, though.

-Changing weapons on a CAS with inferno's style will cause an infinite loading loop, but can be changed for inferno on the char select screen

- The 0_ExpandedArmouryDatabase.pak extends the weapon database, so if a DLC char/weapon is added, this pak will need to be removed.
-- The expanded armoury will still work without it, but you won't be able to equip the weapons in-game.

Notes for modders:

Weapons have been created and saved following the conventions used by the base game:
meaning Mitsurugi's extra weapons are listed in /Game/Weapon/701, 801 & 901 with the names weapon701, weapon801 & weapon901
and Amy's weapons are in /Game/DLC/04/Weapon/730 etc.
Same rule applies to the thumbnails

Installation:
As usual, put the .paks in the ~Mods folder.

Uninstallation:
IMPORTANT: Un-equip EAWU weapons from any CAS BEFORE removing this mod - Otherwise these CAS will crash the game.
After unequipping weapons, delete "0_ExpandedArmoury.pak" & "0_ExpandedArmouryDatabase.pak"