Requires this Mod to function. It will most likely replace the Meadow even without the pak, but you will not be able to access it as a training mode.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Dark Meadow Expanse This mod changes the Changes the Faraway Meadow into a darkened grassy version akin to The Grand Labyrinth This mod requires the Faraway Meadow mod by FluffyQuack to function
This Mod is intended for SOULCALIBUR 6 Version 02.30.00+ and beyond
Please let me know if any issues occur in posts or bug reports.
[[ CHANGELOG]] V1: This exists! comes with a green and darkened red version.
[[ CREDITS ]] Project Soul for the original assets.
[[ INSTALLATION ]] Create a folder called ~mods " in *Game Directory*/SoulcaliburVI/Content/Paks (usually C:/Program Files/Steam/steamapps/common/SoulcaliburVI)
Download the Mod, then.
Copy the .pak file you get with the mod into the ~mods folder, and you're good to go.
If they both replace the same assets, there might be issues.
See images for the version variations.
[[ UNINSTALLATION ]] Simply remove the pak file(s) from the ~mods folder.