Info
Hayabusa's Ryuuken
-replaces Mitsurugi's Masamune
-replaces Haohmaru's East weapon set
Ayane's Fuma Kodachi
-replaces Taki's Assasin Dagger
Momiji's Tenryuu Naginata
-replaces Seong Mi-Na's the Ambassador
Kasumi's Kiritsuki
-replaces Setsuka's Senora
-replaces Hwang's Wodao
Rachel's War Hammer
-repalces Zasalamel's Balor
-replaces Astaroth's Curse of the Pharaoh
Haohmaru's and Hwang's weapons mods won't have extra items like the drinking gourd and the talisman
but the hitboxes and weapon VFX works normally without any disruptions.
All of these mods will conflict with any other mods that replaces the same weapon slots.
Installation
Put the respective .pak files in your ~mods folder.
By default, your ~mods folder will be located in Steam\steamapps\common\SoulcaliburVI\SoulcaliburVI\Content\Paks\~mods
Create the ~mods folder in that directory if you don't already have it there.
Credits
Model extracted and ported by a number of authors. (I lost track of some of them. I'm sorry)
Edited and ported by me, Kazumashirou.
Special thanks to
Spectator Sly for the basic weapon replacement tutorial.
Flessen for the UE4 Material Templates.
Koenji for further help on using the material templates.
Galvon for helping with the mesh and texture-related issues.
Disclaimer:
I do not own anything.
The weapons and designs are properties of Team Ninja™ and Koei Tecmo™.
...can notify me if there's any issue with the mod.
Additional info:
Consider joining The Stage of Modding discord as I'll be active over there most of the time with a faster response on your questions or reports.
Changelog:
1.03
-first completed version
1.05
-edited the material properties
-fixed the mesh positioning
-updated the normal map
1.07
-updated textures and mesh quality
-edited the material properties again
if you feel like donating to me here's my paypal link
https://www.paypal.com/paypalme/kazumashirou