A mod to allow other mods to more easily combine lots of slimes together.
Mods interfacing with this mod provide a mode which allows them to create new slime types while in-game (not lagging it at startup!) The slimes will be re-created when you load the world again the next launch so things won't break.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Aidanamite and Lionmeow for helping with development
Donation Points system
This mod is not opted-in to receive Donation Points
Latest releases and source available on the GITHUB!
THERE MAY BE AN ISSUE WITH THE CURRENT VERSION REGARDING LOADING SAVES, IT CAN'T BE LOOKED INTO TODAY
THIS IS A CORE MOD DESIGNED FOR USE BY OTHER MODS IT DOES NOTHING BY ITSELF
Slime Rancher Fusion Core Mod
A mod to allow other mods to more easily combine lots of slimes together.
Mods interfacing with this mod provide a mode which allows them to create new slime types while in-game (not lagging it at startup!) The slimes will be re-created when you load the world again the next launch so things won't break.
For debug, testing, and messing around, it also adds a console command fuse to invoke a mode, marshalling arguments into it, creating that new slime type fuse <mode> <components> <parameters...>
(then you can use the spawn command to spawn the new slime)
The metadata this mod stores for your worlds is located in the ...LocalLow/Monomi Park/Slime Rancher/FusionCoreWorldData folder