This mod is not "required" but it is highly recommended until SRML fixes the save registry issues
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Donations
No donations accepted
This mod adds a simple shop on the ranch. Interact with the button in front of it to access the shop.
Not all items can be bought and any items that can be will only become available after you've found one of it already.
This mod is designed to support modded objects but the respective mod must have assigned a value to their object in one of the game's 2 main value systems. Only objects that have been assigned a value and have a slimepedia entry can appear in the list (plorts are the only exclusion to the slimepedia entry rule but they will only become visible after finding the plort's slime).
All items bought will be dispenced from the side of the shop at a rate of 2 items per second. This delay is to prevent items being thrown all over the place