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Changelogs
Version 1.6
Reflection Tweaks, Brighter nights, and full support for HDR with tonemapping changes.
Version 1.5
Lighting changes for all weather, redone clouds for overcast, clouds, drizzle, and overcast dark. Reflection tweaks to make them more clear and pristine. Particle edits for the rain, thunderstorm, and drizzle weathers have been done. Light wavelength tweaked for realistic accuracy and reflection LOD ranges have been increased.
Version 1.4
Clouds have been refined way more, sky color for sunny weather has been tweaked to appear more colorful. Bloom has been tweaked for fog. Fog for rain weathers have also been tweaked.
Version 1.3
Refined Clouds
Version 1.2
Tweaked nights further to be brighter, this will be my final change to nights as this is my style and I find this a good balance for gameplay and visuals.
Version 1.1
Made nights brighter and more adaptable for gameplay.
This mod attempts to better the visual style of Red Dead Redemption 2, including particles, clouds, and lighting systems
Credits
Credit to all visual modders including WhyEm, Stges, no12, Swartz420, and Majestic253
Main credits go to TuffyTown for making Visual Settings Reloader which allowed me and other visual modding creators to efficiently develop our mods and create it to the best of our ability.
Thanks to Bigmankug for making the thumbnail for me.
Thank you to Branjer for helping me test HDR for Collyrium.
Changes
Changes all timecycles and aims for a more realistic day and night brightness while improving the lighting system and going for realistic qualities such as denser fog, more god rays, and realistic wind speeds for harsher weathers
Improved lighting system, noticeable on all local lights as seen in town, and campfires
Overhauled all weather particles, including snow, hail, rain, and sleet, aiming to make them more realistic all while aiming for a more alive atmosphere
Snow glints altered to be more realistic
Changes in foam density and foam decay rate for oceans and rapid moving streams or rivers
Changes to visualsettings.dat that heavily improve TAA (lower sharpening for best experience), light emission, and water reflections.
Additions
Added custom particles such as heavy rain particles for a new timecycle
New timecycles/weathers such as haze, moderate winds, heavy rain, and windy
Others
Changed weather transitions to be slower and more believable
Changed weathers present and the chance of them happening in different regions of the map
Changed cloud types and gravity for particles
Install
To install you need Lenny's Mod Loader and to drag CollyriumRedone to the LML folder.