0 of 0

File information

Last updated

Original upload

Created by

White Grey

Uploaded by

Aleksandrs

Virus scan

Safe to use

About this mod

For players who want a smoother curve, to keep more content relevant at all times, and a more engaging endgame.

Permissions and credits
In Short
This mod makes the early game easier and the late game harder, smoothing out difficulty bumps and divots, so that the game is both less frustrating and less easy. No longer will you slip and drown on Gorecci street before casually dropping Rymrgand in his own realm.


What does it do?
  • Accuracy and defenses per level have been reduced by 33% (from 3 to 2). This affects everyone - the player party and all enemies. Level is now a smaller factor in whether or not you can handle any given encounter, and in whether or not a given encounter provides a challenge to you.
  • The party gains +10 to accuracy and all defenses at level 1
  • A scaling effect causes the party to slowly lose this advantage (see image)
  • By level 20, the party suffers a -15 penalty. Note: You will never lose stats for leveling up
  • Expands level scaling range for those who wish to use it


A Level Scaling Companion
Despite the title, this mod should actually work well in conjunction with level scaling (upwards). For those who enjoy it, level scaling has been increased to apply across a 10 level difference (in the base game, it is only 4).


Should I uninstall my EXP reduction mod?
No. I strongly encourage the use of EXP reduction mods for all players who do not simply blitz to the end of the game. Keeping the player from reaching level 15+ for a certain amount of time is key to keeping more content relevant and interesting for longer.

Why didn't you reduce health per level?
Well, it's a pain in the fucking ass, that's why. My preference is also for longer fights over one-shots. Decreasing HP per level by 33% and increasing base HP by the same amount (for everyone and everything) would be... a task.

Don't these changes make make Weapon/Shield/Spell/Attribute bonuses more influential?
Yes. Some sources of acc/def bonuses may need to be modified proportionally. For now, they haven't been touched.


Why would you do this?
The more complex and enjoyable the crpg, the greater the danger that an inverse difficulty curve will rear its disfigured head. When the player's toolset is small at the beginning of the game, it can feel oppressively difficult. By contrast, when all of the amazing and fun options have been attained at the mid-end game, numerous creative solutions exist to overpower challenges without effort. Deadfire makes this worse by starving the player for stats early on, and overloading them in the end (which also has the effect of rendering creative solutions unsatisfying). This mod is an attempt to correct and smoothen the curve. However, the main problem still exists that high level abilities and combos are what truly overpowers the party, and therefore, EXP = win. So I strongly suggest a modified EXP gain as well.


That is pretty much it. The mod uses a script hook to apply a passive ability to all party members, so you will need to see a loading screen whenever you add a brand new party member or level up in order for the changes to update. Most of the time, this isn't important because the curve is fairly smooth, so you don't need to think about it.


Thanks to Nock Nock the god for his incredible work on the Apotheosis mod editor. Without his help (and that of others) I would never have started modding Deadfire years ago.


Installation
  • Download the main file
  • Open it with an extraction tool (7zip, etc.)
  • Drop the Sigil of Balance folder into your into your Pillars Of Eternity II Deadfire/PillarsofEternityII_Data/override folder 
  • If the override directory does not exist, create a new folder, rename it to override, and use that.


Recommended mods:
Quality Level Scaling for all Equipment
Comprehensive Leveling Improvement and Reduction
Booty Buster (Economy Rework)
These are my other mods made with the same purpose in mind, best served as a package.


Do you have feedback? Bug reports? Suggestions? Slap me with them like I'm a beautiful whore you've spent a fortune on but who can't get you up. I am beautiful, but not a whore (unless you provide good feedback [no kissing {unless it is on the ass]})

Thank you