FIxes indoors incorrect space or planet ambient lighting
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
No Man's Sky has strong colored lights and filters to simulate alien worlds, but it can sometimes go a bit too far. Indoors rooms have always been such an area where external light and conditions should not be perceived as much as if we would be outdoors. This mod fixes that.
In details, this mod : - Fixes base and colony indoors incorrect planet ambient light - Fixes freighter hangar incorrect space ambient light - Sadly doesn't fix (yet) space station space ambient light
Note that this mod uses the HDR-like smooth transition so you will perceive the external conditions when entering a room and they will quickly fade-out to internal proper lighting.