About this mod
Redesigned blood, static blood, and gore textures that improve upon the vanilla experience. Includes an ESPless version
- Requirements
- Permissions and credits
Another blood mod, but I cranked up the detail and pumped even more love into it. This one has new splatter decals, new static decals, new gore textures, and the multi-wound system from EBT. These textures have a more realistic and varied look and should be one of the most satisfying that you'll try, I spent hours trying to make it feel just right.
FEATURES
- New splatter decals
- New static (environmental) blood decals
- New gore textures
- Wound system from EBT (blunt, slash, claw)
- Vanilla screen blood
COMPATIBILITY
should be compatible with most mods unless they cover the same stuff
THINGS TO NOTE
The textures are all 1024 by 1024, striking a balance between performance and quality. I don’t like ultra HD textures in New Vegas, they’re good for screenshots but it’s more about how they function for me. These are the same resolution as EBT which is absolutely good enough in my book.
There are also a few minor lighting bugs and gore texture issues that are already in the vanilla game. I wont even list them because you probably wont notice them during regular gameplay. Just a friendly reminder that New Vegas is a janky ass game and it’s not always the mods causing the problems.
I also tried really really hard to make new impact decals but I just couldn't figure it out, so you get the ones from EBT. I think all the melee ones look good the way they are, but for the bullet decals I HIGHLY recommend using the ones from IMPACT (I think it's an essential mod anyway and I always use it, plus you'll get better blood spray effects too)
RECOMMENDED MODS
- Blood decal flash fix
- IMPACT Compatibility Edition HIGHLY RECOMMENDED
- Better gore sounds
- Live dismemberment
INI TWEAKS
[Display]
fDecalLOD0=3200.0000
fDecalLOD1=6400.0000
fDecalLOD2=12800.0000
fSkinnedDecalLOD0=3200.0000
fSkinnedDecalLOD1=6400.0000
fSkinnedDecalLOD2=12800.0000
bDecalsOnSkinnedGeometry=1
iMaxSkinDecals=48
fDecalLifetime=200.0000
iMaxDecalsPerFrame=24
[Decals]
uMaxDecals=400
uMaxDecalCount=400
uMaxSkinDecals=120
uMaxSkinDecalPerActor=30
bDecalOcclusionQuery=1
ENJOY! :)