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File credits
Major credits to Yvileapsis for Just Hit Indicator, most of the XML in this mod is based on their work.
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Changelogs
Version 1.3
General: Added Scriptrunner version
Bug Fix: Fixed indicator appearing on actors without AI
Bug Fix: Fixed OnRender event not being reset properly on loading a save
General: Changed Perception based distance formula to more closely match NPC compass ticks
Config: Default max visibility distance reduced to 24 meters (NPC compass tick distance at 10 Perception)
Config: Perception based distance now enabled by default
Version 1.1
Config: Added option to set companion visibility
Bug Fix: Fixed icons not being removed correctly in certain circumstances
Version 1.0
Release Version
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Adds a new sneak indicator showing the direction and detection status of nearby NPCs Icons will be shaded based on the detection status of each NPC > Detected ✗ | In Combat ✗ | DEFAULT > Detected ✓ | In Combat ✗ | YELLOW > Detected ✗ | In Combat ✓ | ORANGE > Detected ✓ | In Combat ✓ | RED Icon transparency will be set based on the NPC's distance from the player
Set visibility mode Set NPC visibility distance Toggle perception based visibility distance Set icon size Set icon position Configurable via the included DirectionalSneak.ini