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Flipocles

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Flipocles

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About this mod

Adds Weapons To Perk FormLists With Script Runner Scripts For Maximum Compatibility.
Like Cowboy, The Professional, And Grunt Perks.

Requirements
Permissions and credits
Changelogs
Requirements:
New Vegas Script Extender (NVSE xNVSE) - Required
JIP LN NVSE Plugin  - Required
Improved Console (NVSE)  - Required
ShowOff xNVSE Plugin - Required
JohnnyGuitar NVSE  - Required
Yukichigai Unofficial Patch - YUP  - Recommended
Weapon Mesh Improvement Mod  - Recommended

Automatic Patches:
Uniques Expanded - Added Appropriate Weapons To Cowboy & Grunt Perks And ini Checks
Supplementary Weapons Pack -Added Appropriate Weapons To Cowboy & Grunt Perks And ini Checks
Cowboy Weapons Pack  - All Added To Cowboy Perk
- Most Perks Will Be Covered By The Main Distribution And Will Not Need An Automatic Patch
-- Cowboy Will Always Need A Patch
-- Grunt Only Needs To Be Patched For The ini Options And/Or If You Don't Use YUP
-- Plasma Spaz & Laser Commander Will Need A Patch If The Weapon Uses A Custom Projectile

Other Recommendations:
Pip-Boy 2000 & Cracked Screen For Pip-Boy 2000 Mk VI - Used In Screen Shots.
Pip-Boy 2000 Mk VI - Another Pip-Boy Model Replacer(Or Findable Item)
Interface Mod - Revelation (Classic Fallout UI) - UI That Goes Well With Pip-Boy 2000 Or Pip-Boy 2000 Mk VI
Notepad++ - For Editing ini Files, But You Can Use Any Text Editor.

Description:
  • Fix Perks That Use Formlists With Script Runner At Game Start
  • Highly Compatible And Moderately Customizable
  • Should Eliminate The Need For Similar Patches
  • Fixes Some Other Formlists As Well
  • Can Be Uninstalled At Any Time
  • v1.1.1 Can Toggle Debug Messages In Ini(Off By Default)

Cowboy Perk:
  • Adds Weapons Added By Yup & WMIM
  • Adds Weapons From Uniques Expanded If It's Installed
  • Options In ini To Toggle Caravan Shotgun, Single Shotgun, Sawed Off Shotgun, Hunting Shotgun, Riot Shotgun, And/Or Satchel Charges
  • - Adds All Variants As Well
  • Similar weapons In Mods With An Automatic Patch Will Be Added As Well
  • - Unlawful Eviscerator From Uniques Expanded Is Toggled With bCowboyRiotShotgun
  • - Double Barrel Shotgun From Supplementary Weapons Pack Is Toggled With bCowboySawedOffShotgun

Grunt Perk:
  • Adds Weapons Added By Yup & WMIM
  • Adds Weapons From Uniques Expanded If It's Installed
  • Options In ini To Toggle  DogTagFist, Sniper Rifle, Riot Shotgun, And/Or Anti-Material Rifle
  • - Adds All Variants As Well
  • Option In ini To Toggle C-4, Frag Mines, And Satchel Charges(All Or None)
  • - Unlawful Eviscerator From Uniques Expanded Is Toggled With bCowboyRiotShotgun
- These Are Catch All Options Which Should Cover Any Mod Added Weapons That Fit The Criteria:
  • Automatically Adds All Weapons That Use The Guns Skill And 9mm Or .45 Auto Ammo
  • Automatically Adds All Weapons That Use The Explosives Skill And 40mm Grenades
  • - So Most Grenade Launchers, But Not The 25mm Cause They Usually Have Low Damage On The Weapon Which Is What This Perk Affects
  • Automatically Adds All Weapons That Use The Guns Skill And Are Automatic To WeaponMachinegunLIST
  • - If You Use YUP, WeaponMachinegunLIST Is Used For the Grunt Perk 
  • Option To Toggle All Weapons That Use The Guns Skill And 10mm Or 12.7mm Ammo
  • Option To Toggle All Explosive Weapon Of The  TwoHandRifle, TwoHandHandle, Or TwoHandLauncher Weapon Type That Use LibertyPrimeWeapons Or NVDLC05AmmoListFatMan
  • - So Most Weapons That Launch Mini Nukes

The Professional:
  • Adds Any Weapon Of The OneHandPistol Or OneHandPistolEnergy Weapon Types
  • - This Should Add Any And All Weapons That Are One Handed Pistols, Revolvers, And Submachine Guns

Plasma Spaz:
  • Adds Any Weapons That Use The Energy Weapon Skill And One Of The Plasma Projectiles From The Base Game And DLC
  • - If A Mod Added Plasma Weapon Uses A Custom Projectile, It Will Need To Be Added Some Other Way
  • v1.1.1 Added Added Option For Alien Weapons To Be Added To Plasma Spaz And/Or Laser Commanders Perk Formlists
    - This Is Just The Alien Blaster If TTW Is Not Installed
  • - This Is Just The Alien Blaster If TTW Is Not Installed
  • - With TTW, It Will Also Add The Firelance And All Alien Weapons From Mothership Zeta(Except Melee)

Laser Commander: 
  • Adds Any Weapons That Use The Energy Weapon Skill And One Of The Laser Projectiles From The Base Game And DLC
  • - If A Mod Added Laser Weapon Uses A Custom Projectile, It Will Need To Be Added Some Other Way
  • v1.1.1 Added Added Option For Alien Weapons To Be Added To Plasma Spaz And/Or Laser Commanders Perk Formlists
  • - This Is Just The Alien Blaster If TTW Is Not Installed
  • - With TTW, It Will Also Add The Firelance And All Alien Weapons From Mothership Zeta(Except Melee)

Shotgun Surgeon And Stay Back:
  • These Use The Same Formlist
  • Adds Any Weapon That Uses The Gun Skill And 12 Or 20 Gauge Ammo

Loose Cannon:
  • Adds Any Weapon That Uses The Melee Skill And OneHandThrown Weapon Type
  • Adds Any Weapon That Uses The Explosives Skill And OneHandGrenade Weapon type

For Mod Added Weapons Missed In Distributions:
  • If I Am Given The Mod's Plugin Name And File Extension As Well As The EditorIDs Of Weapons Needed, I Can Make A More Direct Patch Like I Did With The Cowboy Perk And Automatic Patches
  • Or Just Link The Mod


Also Added Weapons To Certain Weapons Formlists:
NVAllWeapons
  • - Added All Weapons

WeaponListRangedALL
  • - Any Weapon using Energy Weapons Or Guns And Has A WeaponType Associated With Them
  • - Any Weapon That Uses The Melee Skill And OneHandThrown Weapon Type
  • - Any Weapon Using Explosives Skill And TwoHandRifle, TwoHandLauncher, Or TwoHandHandle Weapon Type

GunsList
  • - Any Playable Weapon Using Energy Weapons Or Guns
  • - Any Playable Weapon Using Explosives Skill And TwoHandRifle, TwoHandLauncher, Or TwoHandHandle Weapon Type

WeaponListMeleeALL
  • - Any Weapon Using Melee Weapon Skill 

WeaponLauncherLIST
  • - Any Weapon Using Explosives Skill And TwoHandRifle, TwoHandLauncher, Or TwoHandHandle Weapon Type

WeaponGrenadeMineLIST
  • - Any Weapon Using Explosives Skill And OneHandGrenade, OneHandMine, Or OneHandLunchboxMine Weapon Type

WeaponRippers
  • - Added Arcade's Ripper And Ripper (GRA)

H2HWeaponsA(Paralyzing Palm)
  • - Added Veronica's Power Fist

NVDLC05ChallengeTheSameCouldBeSaidWeapons(The Same Could Be Said of All Religious Weapons Challenge)
  • - Added  A Light Shining in Darkness And Esther (GRA)