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Roni

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Roni8501

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About this mod

A motorcycle-based alternative fast travel mod.

Requirements
Permissions and credits
Changelogs
Introduction

Two Wheeled Wanderer adds an alternative form of fast travel based around a motorcycle. The motorcycle requires fuel and can only carry a limited amount of weight in its storage space (the amount of fuel required to drive and weight it can hold are configurable by .ini). It will likely feel familiar to those acquainted with the Mobile Truck Base, but with fewer amenities.

To obtain the bike, you must first repair it through a short fetch quest, started at the abandoned gas station in Primm. There are two paths through it - the long way, by following the map markers, or the short way, by deciphering the clues in the note and exploring the surrounding area.

Once restored, you can drive to any of the available locations that you have previously discovered by activating the seat and selecting it in the menu. A complete list of locations can be found below.

To refuel the motorcycle, activate the tank and put flamer fuel inside (optimized fuel uses less to drive, while homemade uses more). Any non-flamer fuel items will be removed and returned to your inventory.

Lastly, you can store your gear by activating the crate tied to the back of the motorcycle.

Spoiler:  
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Locations List:
  • Goodsprings
  • Primm
  • Mojave Outpost
  • Novac
  • 188 Trading Post
  • Hoover Dam
  • Camp McCarran
  • Freeside
  • The Strip
  • Westside
  • Cottonwood Cove
  • Nellis AFB
  • Jacobstown
  • Bittersprings
  • Red Rock Canyon
  • Hidden Valley
  • New Vegas Medical Clinic
  • Camp Golf
  • Abandoned BOS Bunker
  • Northern Passage
  • Mojave Drive-In
  • Canyon Wreckage




Requirements

FNV + Gun Runner's Arsenal, xNVSE, JIP LN NVSE, JohnnyGuitar NVSE, ShowOff xNVSE Plugin

Installation

Use the mod manager of your choice (I recommend, use, and will support MO2).

FAQ

  • I really like my current alternate fast travel. Why should I switch?
You shouldn't! If you're happy with vanilla travel or another travel mod, there's no inherent benefit to using mine, especially if you don't like what you see. I made this to my preferences, not for any other reason.

  • Will you add [feature from another mod]?
Probably not.

  • TTW version?
I would like to add TTW support for TWW (too many T's and W's, I know) at some point, but it's likely going to be a minute.

Compatibility

The spawn points for the motorcycle probably conflict with some mod somewhere, or certain Primm overhauls.

Credits

tdx73 for Mobile Truck Base and Qolore7 for Mobile Truck Base Remastered. I would highly encourage you to check out the MTB if you haven't already and would like something bigger. Additionally, I originally scripted the basics for TWW close to a year ago, and only now have gotten around to finishing and releasing it. In that time, I've genuinely forgotten how much I drew directly from the original scripts for MTB/MTB Remastered while writing TWW. Though TWW's scripts are all written by me and structured differently, the basic premises are the same, and at least one portion I saw while comparing them all now are similar enough that I wouldn't feel comfortable releasing without crediting and following their permissions. Because of that, I am honoring both mods' permissions and leaving Donation Points off for Two Wheeled Wanderer.

Pixelhate for the invisible activators in Mod Kit - Resource for Modders

Sound Jay for the driving sound effect

carxt

And viewers like you. Thank you.