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Changelogs
Version 1.1.3
FIXED: If companions are not at the same cell as the player when the player levels up, companions' inventory will reset apart from the items the player had given to them.
FIXED: Removing a companion would spam error messages to console.
Version 1.1.2
FIXED: Companions' skills won't increase with level-ups.
Version 1.1.1
FIXED: Actors that have "minimum level" parameter won't level up to the player's current level.
Version 1.1
Added level-up menu.
NPCs with "auto-calc stats" flag not set will be fixed so that their skills will increase as they level up.
FIXED: After leveling up, sometimes companions' appearance won't match to what they are actually equipping.
Details ======= Thanks to "force-recruit" feature of companion mods such as jazzisparis' JIP Companions Command and Control, we can adventuring around wastelands with any NPCs/creatures. The only problem with it is that non-standard companions usually won't level up at all. This mod will take care of that so non-standard companions will level up with the player.
How to level up your companions =============================== Your non-standard companions will level up to the player's current level automatically when the player levels up and goes into level-up menu, just like standard companions. Alternatively, you can bring up a level-up menu for your non-standard companions and level them up to the player's level anytime. To do so, while looking at a companion you want to level up, press-and-hold "left-alt" key and press hotkey ("L" by default).
Re-assigning hotkey =================== You can customize the hotkey for companion's level-up menu ("L" by default) by editing "data\config\Level Adjuster.ini".
Compatibility ============= Currently only supports jazzisparis' JIP Companions Command and Control. Should be compatible with other companion mods as well.