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DuncanWasHere

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DuncanWasHere

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About this mod

A creatively liberal cut-content restoration mod.

Requirements
Permissions and credits
Translations
  • Spanish
  • Russian
  • Mandarin
Changelogs
Duncan's Uncut Collection


This is a merge of the following mods:

  • Mayor Steyn Corpse: Restores the corpse of Mayor Steyn and his prostitutes at Nipton Road Reststop.
  • Matthews Animal Husbandry Farm Grave: Switches out a burial mound container with an activator (now requires a shovel and yields better loot).
  • Goodsprings Misc Objects: Restores some clutter in front of the Goodsprings General Store that as seen in pre-release screenshots.
  • Novac Misc Objects: Restores the car pile wall and some exterior clutter in Novac as seen in pre-release screenshots.
  • Vault Utility Jumpsuits: Restores the Vault 21 Utility Jumpsuit and adds variants for the other that were missing them (also distributes them sparingly throughout the world).
  • Restoring Hope Low-Intelligence Route: Restores the low-intelligence skill checks in Restoring Hope (in the Camp Forlorn Hope Medical Center).
  • Doc Rotson: Revives Doc Rotson, a friendly ghoul doctor in Hell's Motel.
  • Three Families Endings*: Adds reactive ending slides for the Three Families.
  • Marilyn Uncut: Restores Marilyn, Mr. House's other Securitron girl, in the Lucky 38 Penthouse.
  • Sunset Sarsaparilla HQ Eyebot: Restores the Eyebot Greeter outside Sunset Sarsaparilla HQ.
  • False Ending - Return to the NCR*: Adds a secret ending for getting stuck in California by asking Major Knight to let you through the gate at Mojave Outpost.
  • Hidden Valley Guard Dogs Uncut: Restores the BoS guard dogs in Hidden Valley that belong to the Sniffer faction.
  • Windy the Wind-Brahmin Companion*: Adds a Wind-Brahmin companion to Brooks Tumbleweed Ranch when Wild Wasteland is enabled. She will appear after being purchased from the Nightkin.
  • Jas Wilkins Uncut: Restores the script and AI package that has Jas Wilkins leave Sloan for the Strip when Quarry Junction has been cleared and her quest has been completed.
  • Ranger Chauncey & Angel Uncut**: Restores Chauncey, a super mutant NCR Ranger at Ranger Station Foxtrot, and Angel, a super mutant prostitute at Gomorrah.

* Not really cut content, but fitting the theme of "content the devs would have added" having been sourced from dev interviews.
** Angel was possibly intended to be an Omerta guard, but I feel that having them be a prostitute makes them a far more entertaining character. Regardless, their CREA record was all I had to go off of.


In total, it adds 6 new fully-voiced NPCs (also 3 corpses and 3 dogs), a fully functioning companion, some new lore, several new vault suit variations, a couple quest improvements, 23 new ending slides, and a slew of minor worldspace additions.

The goal of this mod is to be as non-intrusive and vanilla style as possible. That being said, many subjective design decisions had to be made due to the fact that none of these features were ever fully implemented, some of them less so than others.


Compatibility:

Should be compatible with almost anything that doesn't try to do the same thing. All versions of Uncut Wasteland and New Vegas Uncut are compatible. As of writing this, VNV Extended and TTW are fully compatible. Patches are provided to settle soft conflicts and discontinuities.

Simply Uncut is not compatible. Mods that are infamous for being broken and/or compatibility nightmares, such as DUST, WMX, or Regrowth, should always be assumed to be incompatible, and patches will not be provided for them.

I recommend pairing this with the Viva New Vegas modlist, including its version of Uncut Wasteland, as well as:


Permissions:

As always, I grant everyone permission to do whatever they want with my files in terms of merges, patches, translations, fixes, modpacks, etc. If you wish to reupload any of the 3rd party assets, you must abide by their permissions.


Credits:

Many, many thanks to TriangleCity, whose video series greatly inspired most of the mods in this compilation. It's safe to say that this wouldn't have been possible without his unrivaled devotion to researching and documenting the game's cut content.

Special thanks to everyone in the TTW and NVSE Discord servers for providing help and feedback throughout this project.

Thanks to Lord Inquistor for providing the custom super mutant meshes.

Thanks to mhahn123 for providing the Sunset Sarsaparilla eyebot mesh.

Thanks to LilLupus for their contributions toward the ending slides mod.

Thanks to SGTbayk47 for providing the NCR combat armor textures.

Thanks to SlaVEI for suggesting and packaging the NCR combat armors for Ranger Chauncey.

Thanks to AVeryUncreativeUsername for his fixes and extending the native FPGE support.