This will be my individual collection of multiple miscellaneous mods for DUST, such asmaking the Wendigo killable, or a second Auto-Materiel Rifle location outside of Zion, you get the general gist of it.
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
naugrim04 - DUST Survival Simulator TomSkele - Expansion Project/Picture used for header
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Changelogs
Version 2.0
- Redid Second Auto Materiel rifle, so it 100% spawns and isn't bugged.
- Redid the Better Zion Fog from the ground up, using a separate climate and weather with slightly better fog.
This will be my individual collection of multiple miscellaneous mods for DUST, such as making the Wendigo killable, or a second Auto-Materiel Rifle location outside of Zion, you get the general gist of it.
More will be made as I get ideas.
Mods will NOT be merged because they are purposely meant to be downloaded individually. Mods with a similar purpose MAY be merged, though.
INDIVIDUAL MOD DETAILS:
Killable Wendigo: The Wendigo has 9000 HP (it was originally 9999). I just merely disabled the Essential tag and removed the extra 999 points of HP. Likely to be VERY buggy if you do somehow manage to kill it, since all I did was the above.
Second Auto-Materiel Rifle: Places a second Auto-Materiel Rifle into a Wooden Crate inside the Tomb. It should be pretty obvious once you get inside.
Better Zion Fog: Gives Zion a different climate with better fog distance, so you can see a bit further than normal.
Less Severe Junk Rounds: Makes Junk Rounds less severe on your guns. Makes the damage reduction to 0.9x, and the condition severity from 1.5x to 1.25x.