Generally recommended so as to fit in with the other chems
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Pommymax - Various Decal work
Ol'Rdtg - Allowing me to work with his Chem Set, Chem Tube Rack, and Hot plate
CoolerThanCoolestGuy - for empty syringe, RadAway and Blood Pack
ajhakra - Cubemap
Millenia - Cubemap
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.4
* Retextured Cat Eye
* Added more AO to Buffout texture
* Added animobject for beaker and syringe
* Compressed textures and resized some
Version 1.3
* Fixed a bug where animated ingestible replaced meshes would crash the game when in 3rd person
* Improved Steady Textures
* deleted some meshes and textures regarding the chem set
* Sanitized all nifs
* Switched HotPlate01 Alpha to blending
* Optimized HotPlate01
* Switched ChemTubeRack01 alpha to blending
* Optimized ChemTubeRack01
Version 1.2
* made a patch for blood pack to work with animated ingestibles
* switched flasks alpha to blending instead of testing to prevent it disappearing when pip boy light is on
* tweaked buffout textures to have more depth
Version 1.1
* Added chem tube rack and hot plate by ol'rdtg
* gave turbo stronger cube map intensity
* adjusted RadAway and BloodPack textures to be more dirty
* made a patch for med-x to work with animated ingestibles.
* fowarded some collision material fixes done by SciRika
This mod contains a total of 28 replaced assets across the main game and DLCs
It requires JIP and Johnny for empty syringe script
There's also a built in patch for Zebumper's Animated Ingestibles, so for those who use that, you won't have to stare at the ugliest assets you've ever seen in your entire life
EliV3 for helping me figure out the graph editor for 3ds max
olrdtg over at the UE5 FO3 team for allowing me to work on his Chemistry Set, Hot Plate, and Chem Tube Rack. Also providing me with the empty syringe, the Radaway and Blood pack by CoolerThanCoolestGuy
pommymax - for allowing me to use some of his decal work on the chems
To_an - for his sprite designs, which some of these are based on