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Changelogs
Version 1.5
Another update by S6S: - Fixed issues with previous version - Added a new script runner version that uses aux vars (main file) - Annotated INI options
Version 1.4
Script reworked by Sweet6Shooter to work linearly rather than incrementally
Version 1.3
Remade to use event handlers, no scripts run idle (update to JohnnyGuitarNVSE 4.85)
Version 1.2
Updated to be configurable via INI
Version 1.1
minor script optimization by karut
Description: Sneak attack criticals are absurdly overpowered in New Vegas. This mod attempts to balance them by making them scale with your sneak skill rather than always being 2x damage
Formula: Values are configurable via an INI file, but by default the ranged sneak attack mult peaks at 2x (vanilla amount) at 100 skill. Every point of sneak is essentially a 1% increase to sneak attack damage. Credits: VishVadeva50 - Idea RoyBatterian - Fixing my dumb Sweet6Shooter - Reworking the script to work linearly rather than incrementally