This Is a port of a weapon mod from Fallout 4. The Plasma Caster comes with 4 different barrels what shoot plasm in 4 different ways. Requires JIP LN and JohnnyGuitar, and is Fully TTW compatible and integrated. The MK 2 Variants even come with a blue plasma projectile and respective goo pile.
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Author notes
You must get Utherien's permission to use any asset in this mod.
File credits
Utherien - Original author of the mod. Who was kind enough to allow me to upload my port. Sweet6Shooter - Scripting, balancing and level list integration. RadioAM - Lining up the sighting node for me. Revswagger - For his wonderful screenshots. Anonx1987 - For all the help and advice he has giving me. And everyone who helped me on the NH arms Discord server.
Donation Points system
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Donations
No donations accepted
Utherien the author of the fallout 4 mod has kindly allowed me to port his mod. All the textures and meshes are his unless stated otherwise. If you feel like supporting Utherien and further development of his mods check out his Patreon https://www.patreon.com/thebiglidowski
This mod adds the x12 plasma gun to Fallout New Vegas. It come with 4 different barrels that shoots plasma in 4 different ways. A Shotgun, Machinegun, Sniper, and Semi Automatic Rifle. This Mod Is fully integrated compatible with TTW. There is 2 variants for each weapon type, your standard green plasma projectile and an upgraded blue plasma projectile. Their are also 2 weapon mods for each gun, a Sight & Stock fitting each respective barrel type.
This is the first gun I've ever ported so please let me know how I did.
Warning: Armed to the Teeth - Redux, is incompatible and will crash the game when the weapon is equipped. I will try to fix this. Apparently the reason the game crashes is the mesh size. I will need to learn more about modeling then I do now, meaning it will be a while sorry.