0 of 0

File information

Last updated

Original upload

Created by

GearHeadNexus

Uploaded by

GearHeadNexus

Virus scan

Safe to use

Tags for this mod

About this mod

Improves the AI of KotOR 2.

Permissions and credits
I know there are other Improved AI mods out there, but here is my version. Hope you guys are gonna like it.

Changes:

- Enemy forceusers now use Saber Styles and Force Forms if they have one (unfortunately by default most NPCs don't have one)
- Enemy forceusers now use all force powers that they have (previously the AI ignored some force powers completely)
- Enemy forceusers now use force buffs more often (Force Speed, Force Armor ect...)
- NPCs with the Force Jump feat actually do force jumps if they are further than 10m from the target
- Enemys reactivate shields after 200s
- Some minor bug fixes
- Jedi Support AI reworked
- NPCs use Master Rapid Shot or Master Flurry if available instead of the default attack
- NPCs use the highest level of feats and force powers available to them
- Bao-Dur now uses his Shield Breaker during combat