File information

Last updated

Original upload

Created by

cyanide4suicide

Uploaded by

cyanide4suicide

Virus scan

Safe to use

Tags for this mod

About this mod

Replaces a variety of vanilla weapons with the M4 from WarfightersWorkshop's Expansive M4 weapon mod

Requirements
Permissions and credits
Changelogs
About

This mod replaces vanilla Assault Rifles, Combat Rifles, Institute Guns, Laser Guns, Laser Muskets, Pipe Guns, Plasma Guns, and/or Radium Rifles with the Expansive M4 weapon mod by WarfightersWorkshop. All plugins are ESL-flagged ESP's

Replaced weapons will spawn with the following modifications:
  • All replaced weapons will be named "M4" in-game and will follow the instance naming conventions
  • Common replaced weapons will spawn with iron sights are a small array of red dot optics. Uncommon replaced weapons will spawn with iron sights or a wider array of red dot optics and scopes
  • Replaced weapons will spawn with a random barrel
  • Replaced weapons will spawn with a random stock
  • Replaced weapons will spawn with a random pistol grip
  • Replaced weapons will spawn with a random low-tier receiver
  • Replaced weapons will spawn with a random 5.56 magazine
  • Replaced weapons may spawn with a lower rail grip
  • Replaced weapons will not spawn with any laser attachments


Compatibility

- Plugins are available that are compatible with Tactical Reload Framework by Bwones and the MW2022 Expansive M4 Tactical Reload version from the MW2022 Expansive M4 files page


Installation

1. Make sure Fallout 4 is updated to version 1.10.163 or higher (Tested using a game version prior to Bethesda's 2024 next-gen update)

2. Download and install: MW2022 Expansive M4 2.0 by WarfightersWorkshop: https://www.nexusmods.com/fallout4/mods/65571

3. Make sure the ESP files for that mod are activated and all the assets from it are in your Fallout 4 data folder

4. Install this mod. Select the replacers you want in the installer and click finish

5. Done


Troubleshooting

1. Place the replacer esp(s) lower or last in your load order. It's possible you have another mod activated that is overwriting the replacer data or your mod manager is auto sorting the esp's in a poor configuration

2. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "openactorcontainer 1" console command. You can use this console command to view their inventory and force them to equip their replaced weapon and ammo or force them to equip another weapon altogether

3. Take the replaced weapon to a weapon workbench and re-craft the weapon parts. Crafting a new receiver usually opens up the parent slots for the weapon


Uninstallation

Simply uninstall with your mod manager, but remember: the golden rule of modding is not to uninstall anything mid-game. This mod makes data changes that may be irreversible, so you may have to load a previous save that hasn't seen this mod.


Mods Used 

(Required) MW2022 Expansive M4 2.0 by WarfightersWorkshop: https://www.nexusmods.com/fallout4/mods/65571
(Required for certain plugins) Tactical Reload Framework by Bwones: https://www.nexusmods.com/fallout4/mods/49444
(Required for scopes to function properly) See Through Scopes by henkspamadres: https://www.nexusmods.com/fallout4/mods/9476
(Required for Tactical Reload and See Through Scopes Compatibility) Tactical Reload - See Through Scopes Patch: https://www.nexusmods.com/fallout4/mods/49444


Credits

All credits and thanks goes to the people involved with making the MW2022 Expansive M4 weapon mod. Below are a list of credits taken from the original mod page: 

Animations - Khoa Le
COD tools - Scobula for making all of this possible <3
Tactical Reload - Bwones for making it possible 
Brooklyn Taylor for some sts work