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Imoja

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Imoja

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About this mod

This mod combines the functionality of the "Immersive Animation Framework" and "Give Me That Bottle" with Horizons values and icons.

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I made this mod for myself. If you use this patch and notice a problem, inconsistency or something you felt like I have missed or might want to include, please leave me a message. I might update the mod, I might not. Please endorse if you have no problems.

What does this patch do?
This patch ensures all drinks have the correct Horizon icons and effects, the correct animations provided by "Immersive Animation Framework", and returns the correct bottle thanks to "Give Me That Bottle". You can find a comprehensive list of the drinks I've patched HERE.

  • All drinks have had HP healing removed, except the Nuka-World Nuka Cola's. (I will likely nerf them eventually.)
  • Drinks that did restore AP or have other effects, still do.
  • All drinks quench thirst, and all drinks extinguish the player if on fire. (yes even alcoholic drinks, although it could be fun to make spirits multiply the burning damage.)

  • Institute Bottled Water & Purified water uses the [==] filter.
  • ALL glass drinks use the [=C] filter. Unless its alcoholic, then it uses the {Liquor} filter.
  • Dirty water uses the [=] filter.

I play Horizon on Desolate Mode, on Survival Difficulty. (with a ton of other mods which make the game more difficult)
Horizon should always be the base upon which you build the balance of your game. Load Horizon as late as possible in your load order, followed by Horizon patches.