Necessary to move Traps to the AWKCR Explosives Bench
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Just a simple mod to to move crafting of Traps from the Chem Bench to the AWKCR Explosives Workbench. Got the idea from the AWKCR Explosives Patch by MaximLuppov. Makes more sense to me then crafting them at a Chem Bench...
All files are ESP flagged as ESL to keep down your mod calories.
I live purely on a diet of social recognition, so please remember to endorse!
Right now it only moves the base game traps. If there's interest, I can create additional patches for DLC or other mods.