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New v1.1 VideoA few Video Reviews of the PTRS-41. Thank you so much!
Simonov PTRS-41 Anti-Tank Rifle
https://en.wikipedia.org/wiki/PTRS-41
14.5×114mm Round
https://en.wikipedia.org/wiki/14.5%C3%97114mm-------------------------------------------------------------------------------------------Add the two types anti-tank rifle
Type76 "Chinese Anti-Power Armor Rifle"Ammo type .50cal and 14.5mm
Base damage - 70
Default weight Build - 24.7
max weight Build - 75.2
PTRS-41Ammo type 14.5mm only
Base damage - 100
Default weight Build - 33.7
max weight Build - 88.3
QBU-76-20 ''Black Shark''Ammo type 20x104mm and 20x110mm
Base damage - 120
Default weight Build - 36
max weight Build - 100.2New melee weapon
Old School Can OpenerAdd a new ammunition
14.5mm Round
Add a new ammunition 20x102mm Vulcan
Add a new ammunition 20x110mm Hispano
There are 170 Weapon Modifications
It uses .50 Ammo with options to change caliber to 14.5mm in many different variants
(Armor Piercing, Explosive, Incendiary, Plasma, Pulse, Depleted uranium).
12 Receivers
16 Barrels
5 Magazines
8 Stocks
7 Muzzles
11 Accessories
12 Scopes
22 Ammo Types
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Getting the WeaponThe weapon and 14.5mm ammo is integrated into the Leveled Lists and will spawn on Gunner or Raider boss and at Weapon Vendors.
If you have other weapons that add Leveled Lists this may conflict so make sure you create a Merged Patch with FO4Edit.
New weapon and ammo can be created in the cooking or chemistry station PTRS41 tab.
Glowing one "First Mate" will have.
The First Mate can be found in the submarine Yangtze.------------------------------------------------------------------------------------------- PatchStandalone Weapons - AWKCR-Compatibility Collection by Valwerethhttp://www.nexusmods.com/fallout4/mods/9738/?------------------------------------------------------------------------------------------
Better Mod Descriptions by Takaru Minarihttp://www.nexusmods.com/fallout4/mods/4760/?bethesda.netXbox one
https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/1008143PC
https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/989846-------------------------------------------------------------------------------------------Known IssuesIf you change the receiver collar, it shifts the display to the right of the weapon preview screen.
Although there is no problem except that the display is shifted
If you want to avoid this, please do not change the color of the receiver.
-------------------------------------------------------------------------------------------Permissions
Feel free to make re-texture, sound replacement or compatibility patch for this mod. -------------------------------------------------------------------------------------------Patch History
1.132
Magazine + 1
Standard barrel + 1
Short barrel + 6
Stub barrel + 6
Flip up sight + 1
PK-AS Sight + 2
Turret + 2
Add to level list of b.o.s.
1.12
Increase the weight
-Light Frame Receiver
-W.W.II Style Barrel with Carry Handle
1.11
It was to reduce the weight.
1.1
Add more than 50 moddifications !
1.03
1.By reducing the collision radius of the projectile of exploding ammunition, it has been optimized for sniping.
2.Remove the ptrs41 and Type76 from the first mate.
1.02 - Remove 20mm ammo from cooking and chemistry station.
1.01 - .50FMJ ammunition effect bug fix
1.00 - Initial Release
-------------------------------------------------------------------------------------------Translation fileJapanese:日本語版の配布・概要
fallout4.blog.jp
http://fallout4.blog.jp/archives/58448709.html#more