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About this mod
A guide to manually installing override and .dazip mods on Linux (including Steam Deck).
- Permissions and credits
- Changelogs
This also includes the Steam Deck. Please do not ask for a separate guide, it’s the exact same thing. (In fact this is all done on a Steam Deck!)
You already have hidden files showing in your file manager.
You have run DAO at least once to generate the compatdata folder.
Download and extract the mods, rename as you want to keep everything organized, then drop it into home/.steam/steamapps/compatdata/47810/pfx/drive_c/users/steamuser/Documents/Bioware/Dragon Age /packages/core/override
And you're done. Most override mods don't need anything else.
There are a few mods out there that have files that don't just go into the override folder, ex. the extras for Dain's Fixes (https://www.nexusmods.com/dragonage/mods/4384) it doesn't matter however, just follow exactly what the author says. Everything in the Documents/Bioware/Dragon Age folder is exactly the same as it would be on Windows.
For mods including a chargenmorphcfg.xml file, you'll need to combine them as you can only have one in the override folder at once. Just copy the lines used in the mod to the same part in the chargenmorphcfg.xml file in the override. There is a tool to do this automatically but I've never tried it, but I assume, with Proton Experimental, it should work fine.
I've never gotten the daupdater or either of the mod managers to work, but installing .dazip mods manually is fairly easy.
First off, extract the .dazip
Inside there will be Contents folder, manifest.xml and a text file. Go into Contents and copy everything in the two folders into the corresponding folders in home/.steam/steamapps/compatdata/47810/pfx/drive_c/users/steamuser/Documents/Bioware/Dragon Age
Do not rename anything. If you do, it won't work.
Then, go to your addins.xml file found in Dragon Age/settings and make a back up copy (VERY IMPORTANT). Open the manifest.xml file found in the .dazip and copy everything from <AddInItem> to <AddInItem> and paste that in the addins.xml file at the bottom, after any installed dlcs and before <AddnsList>
Now that the mod is installed, open up the game and go into Downloadable Content and click on installed content. All your .dazip mods and official dlc will be there, enable the mod and you're good to go.
This is an unfortunate glitch I've found with some .dazips that doesn't have a fix as far as I know. This is why you back up your addins.xml file.
To fix it, delete the modified addins.xml file and delete all the files added from the .dazip mods, add the unmodified addins.xml file back and restart the game. Check to make sure your dlc are back then exit and add the mods back until you find the mod responsible for it.
If I find a fix for this, I will update the guide.