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mintflavoredwindows

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mintflavoredwindows

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About this mod

A rewrite of the Awakening epilogue slideshow that attempts to stop it from conflicting with events and lore established in later games, along with implementing bugfixes and some new content for player choices that the developers overlooked

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I kind of noncommittally implied I might do it eventually like a year and a half ago, and here it is!

While the writers probably figured by the time they were writing Awakening that they had a series on their hands, it's pretty clear that they weren't writing the epilogue slideshow with the current continuity in mind. This mod attempts to rewrite the slides that directly contradict with canon, as well as slides that are either likely to contradict with any Awakening plot points Bioware might bring back in the future or make completely off-the-wall claims about the effects of the Warden's actions. I've also tried to fix some bugs (namely the Blight Orphans epilogue playing when those quests weren't completed and Alistair's romance epilogue playing even if he died killing the Archdemon) and added a few extra slides for conditions that the devs overlooked. Unlike my Origins epilogue mod, I didn't have as much concrete lore to go off, so more of these changes are focused on keeping timeframes more vague than the vanilla versions so that they don't conflict with potential future lore.

A full list of changes can be found in the readme (or the Docs tab on the Nexus page), but highlights include:
-All of Anders and Justice's epilogues set them up for their appearances in DA2
-Velanna now survives being left at Vigil's Keep as long as it was upgraded
-Nathaniel stays with the Wardens regardless of his approval level, since he appears as a Warden in DA2 as long as he survives and joining the Wardens is supposed to be permanent anyway
-Sigrun has a new epilogue for being left at an upgraded keep and her survival post-game no longer depends on how much she likes you
-Imported Wardens who romanced someone (or married Anora) will get an epilogue about their LI even if they stayed with the Wardens at the end of DAO
-New versions of the slides for Alistair, Morrigan, and Anora's romance/marriage epilogues so that players using bi mods for them won't be misgendered in this instance
-Also alternate versions of Alistair's romance epilogue for King and Warden Alistair, since the vanilla one tries to do both at the same time and ends up being a hot mess as a result

I wasn't able to test this as thoroughly as I could with my Origins epilogue mod (I tend to use the same party and make a lot of the same choices in every Awakening playthrough), so while I know that some things, like the new slide for Alistair's paramour and romance epilogues for Wardens who stayed with the Wardens, work for sure (s/o to my friend Jamie and their Warden Aiden Cousland for helping with some of this), I'd definitely appreciate being told about any issues with this mod- wrong slides showing up, slides looping, epilogue ending prematurely, typos, etc- so I can fix them. I'm reasonably confident that everything works, but it's hard to spot mistakes when editing dialogue files in PyGFF! Hopefully, though, you enjoy!

UPDATE 6/30/24: Uploaded a new version of this mod with a typo fix, as well as a new bugfix for Wardens who resolve Oghren's personal quest by telling him not to stay in touch with his family. The vanilla game assumes if you have high approval with him, you've encouraged him to write letters to his child, but now his epilogue (assuming he survives) is based on whether or not he decided to write home.

(The different slideshow backgrounds are from my Alternate Epilogue Slide Backgrounds mod that I forgot to take out of my override before testing this mod and taking screenshots- this mod by itself only affects the text of the slides.)