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T2

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defilade

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About this mod

Gives the enemy insurgents excessively powerful ammo, RPGs, and grenades.

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NOT INTENDED FOR """BALANCE""" IN THE SLIGHTEST

All enemy ammo has been changed to deal 500 damage with 100% critical hit chance and no damage drop-off. Additionally, enemy bullets now pierce all armor and break walls/cover objects. Enemy grenades and RPGs are now consistently fatal across their entire effect radius, and also destroy walls.

No changes have been made to aiming speed, accuracy, movement, health, etc.

This might be a little difficult...