About this mod
With this tool you can edit (most) of your save game data in Dinkum! It transforms save data from binary to json and back.
- Permissions and credits
THIS MOD IS STANDALONE! You need only Dinkum!
How to use:
- On first launch the app will auto-restart (and download bunch of files)
- "Decrypt saves' button adds "DecryptedSaves" folder in this app's folder. It will contain all saves in json format.
- "Re-Pack Saves" will turn json files back to .dat files in "RePackaged" folder
- Dropdown is for selecting which save you want to copy to game's folder
- "Update Game save" button sends selected dropdown's save from "RePackaged" folder to game's folder.
Tips:
- This tool backups your saves when you decrypt them. PLEASE DO NOT TRUST THE APPS backups! Make your own!
- The flow is decrypting saves to json, modifying them and then repacking them and updating the game's save.
- This mod gets dlls from Dinkum and uses them (also creates a modified copy of assemby-csharp, doesn't effect original)
What this mod does not modify/convert to json:
- Chests. They might be added later but I didn't bother adding them now because I was lazy :D
- savefile.dat . This is basically the world's save, containing just tile data. It's pretty much impossible to save this in human readable format, it's a bunch of numbers in a nutshell without any labels.
- If the app doesn't launch downloading https://dotnet.microsoft.com/en-us/download/dotnet-framework/thank-you/net472-web-installer (.net runtime 4.7.2