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XilaMonstrr

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XilaMonstrr

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About this mod

All of my Named NPCs Mods in one. High-resolution 4K or 2K retexture of 42 different NPCs from the base game.

Permissions and credits
Changelogs
Donations
High-resolution textures of 42 Named NPCs from the base game. Includes faces, hair, cyberware, eyes, clothing, jewelry & accessories, and other unique aspects of each NPC.
For details on specific NPCS, visit the individual mod pages.

I have upscaled all textures by 4x using chaiNNer and ESRGAN models, to a maximum of 4K. 
A 2K option is available if you're concerned about your VRAM.

Phantom Liberty NPCs are not included. When I've completed those individually then I'll make an AIO for those as well.
Checkout my Minor NPCs Mod for complete coverage.

Installation
This is a bundle of 42 different archive files in one zip. If you don't want to install a specific NPC then you can simply delete that archive file.
Cyberpunk loads archives in alpha numerical order, with numbers before letters. Archive names that come first get loaded last, meaning they will overwrite anything that comes after them.
I have added a prefix of "zz" at the beginning of the mod archive names so that it will be overwritten by other mods. If instead you want an archive to overwrite another mod then change the prefix to "00" at the beginning of the mod archive name.

List of Included NPCs 
8ug8ear
Altiera Cunningham
Bes Isis
Claire Russell
Dakota Smith
Delamain
Denny
Dexter DeShawn
Dino Dinovic
Dum Dum
Evelyn Parker
Finn Gerstat
Hanako Arasaka
Jackie Welles
Johnny Silverhand
Josh Kavorkin
Judy Alvarez
Karina Lee
Kerry Eurodyne
Lyle Thompson
Maman Brigitte
Mateo Thiago
Misty Olszewski
Ozob Bozo
Panam Palmer
Pepe Najarro
Placide
Ripperdocs
River Ward
Robert Wilson
Rogue Amendiares
Royce
Saburo Arasaka
Sandayu Oda
Saul Bright
Sebastian Ibarra
Takemura
T-Bug
US Cracks (who technically makes this 44 NPCs!)
Wakaka Okada
Weldon Holt
Yorinobu Arasaka

So what's with all these High-Res Texture Mods?
Cyberpunk relies heavily on post-processing and native upscaling for it's graphics. That means that most of the vanilla textures are very low resolution, with the game engine upscaling most of them at least 2x but as much as 32x the original, depending on your graphics settings.
That technique allows CDPR to package the game much smaller, but the quality of this on-the-fly upscaling is nowhere near what carefully trained and chosen upscale models can do with powerful AI software. Since vanilla textures are already being upscaled, there shouldn't be much of a difference in VRAM usage between these mods and putting your Texture Quality setting to High.
The biggest improvements are increased definition. CP77 relies heavily on normal maps for it's textures and then applying colors and effects to those normal maps. AI-upscaled normal maps greatly increase the definition of the detailing, allowing light and shadow to fall better.

Ok, I'm convinced. I want more. Gimme gimme.
Alright! Well stay tuned because I am planning to upscale nearly the entire game! For real!
It's going to be a well over a hundred mods when I'm done, basically a complete Next-Gen Graphics DLC. All my CP77 mods are here. You can track me on Nexus to get notified of new releases, but I am also packaging everything into Nexus Collections so you can get a one-click installation:

High-Res Graphics Pack - MAXIMUM
High-Res Graphics Pack - PERFORMANCE


Or, if you're looking for a more comprehensive overhaul collection, I recommend City of Dreams, which features most of my mods. It also has a 4K Graphics Pack addon.


FAQs:

Why no REDMod version?
CDPR disabled REDMod functionality for the release of Phantom Liberty and Game Version 2.0. As such, I will no longer be making REDMod versions of any of my mods. Once they restore REDMod functionality these standard archives can still be used with REDMod, so I will not be making special versions in case CDPR decides to pull these shenanigans again.

Is this compatible with x mod?
These are just textures, so they are easily overwritten by other mods or vice versa. See above installation instructions.

I'm having a bug or other problem with this mod, what do I do?
Please report it on the 'Bugs' tab on this mod page. I may not be able to keep up with all the comments on the 'Posts' tab.

Will you upload this off nexus?
No, and don't ask Mod Authors to do that. The donation points we get via Nexus help to support the work we do, and requesting that is selfish and takes us for granted. Thanks.


If you enjoy this mod, please endorse it! That helps me feel appreciated, as do your positive comments <3
If you have some extra coin to spare, please consider supporting me on Patreon, or buy me a Ko-fior donate on Paypal.




ABOUT ME
I have released over 250 mods, nearly all texture optimization or upscaling for Skyrim and Cyberpunk 2077, and now I'm working on Starfield as well. My work has been featured in a number of gaming magazines over the past two years.

You can find me in v2's discord here