About this mod
Change World Parameters to your liking, allows you to fine-tune your seeds as you want, without consideration for things such as balance or reasons!
- Requirements
- Permissions and credits
- Changelogs
- Donations
- Number of Factions (Configurable Range between 2 and 9 | Default 3) Due to vanilla limitations there is at least 1 military settlement per faction, so if there are not enough, additional military settlements will be spawned.
- Minimum Number of Southern City States (Configurable Range between 0 and 3 | Default 1)
- Minimum Spacing between City States (Configurable Range between 6 and 18 | Default 12)
- Minimum Spacing between Southern City States (Configurable Range Between 6 and 36 | Default 24)
- Force Legendary Locations (Toggleable | Default true)
- Force Coastal City States (Toggleable | Default false) (will force the southern map edge to be coastal)
- Settlement Count Multiplier (Configurable Range between 0.0 and 5.0 | Default 1.0)
- Large Settlement Multiplier (Configurable Range between 0.0 and 5.0 | Default 1.0)
- Medium Settlement Multiplier (Configurable Range between 0.0 and 5.0 | Default 1.0)
- Small Settlement Multiplier (Configurable Range between 0.0 and 5.0 | Default 1.0)
- Coastal Settlement Multiplier (Configurable Range between 0.0 and 5.0 | Default 1.0)
- Civilian Settlement Multiplier (Configurable Range between 0.0 and 5.0 | Default 1.0)
- Military Settlement Multiplier (Configurable Range between 0.0 and 5.0 | Default 1.0)
FAQ:
Q: Will this cause my world to take forever to generate?
A: No! All of the things currently configurable with the mod will not have a perceivable impact on the generation time of your seed.
Q: Why can't I only have 1 faction?
A: Some vanilla limitation I don't remember but can't fix it without overwriting functions.
Q: What do you mean by 'force'?
A: I mean try really, really hard, once vanilla fails at doing something (eg spawn a legendary location), I tend to repeatedly loosen the requirements for it to happen so a legendary location may spawn in the wrong place or slightly closer to the city than intended, but it will spawn.
Q: Is it compatible with Legends?
A: No, legends makes significant changes to worldmap generation (which these days are honestly pretty unnecessary as far as addition features are concerned), and therefore this would require a bunch of patches to work with legends. I am personally of the opinion that legends should revert all their stuff to vanilla except for features that cannot be implemented in a breaking way, which would allow me to easily make this compatible with legends.
Q: Ability to change map size?
A: I could allow you to make it smaller, but unfortunately making it bigger was made impossible at some point by the vanilla exe :/
Future Plans:
- Guaranteed Snow Kennel
- Guarantee X/4 water edges
- Decked out citadels
- Adjustable camp spawning distance
- Location Configuration (gem mines, ore veins, etc)
- Looking for Suggestions!