About this mod

New Class

Requirements
Permissions and credits
¡¡¡New class!!!


Choose your path with each step you take, making decisions each level, among different options that will allow you to personalize your character


The class has three subclasses: "Yin" ; "Yang" and "YinYang"


******Main Class ******

Boost to start the game from +2/+3+4 and +5 to the initial characteristics

Feat Each Level
Boost Jump Distance;Carry Capacity ; Movement. Which will increase with each level

You can learn skills, expert skills, passive skills of the different races, and classes, proficiencies weapons, armor and saving throws according to your level.At higher levels, you can choose between passive abilities from higher-powered classes, skill advantages, and saving throws.

****Yin (fighter's side) ****


As you advance on this side you will have the possibility of learning passive skills in FavoredEnemy;,NaturalExplorer,FightingStyle);Maneuvers;TotemWarriorPassive;AspectOfTheBeast. In addition to different spells of the various classes and subclasses of combatants


****Yang (Conjurer's side) ****
As you advance on this side you will learn learn spells as a ritual, both divine and magical.

****YinYang (fusion of both sides) ****

On this side, you will have the fusion of both paths, being able to learn from both at the same time.


NOTE. This class does not seek to maintain a strict balance of the game, but rather to be oriented towards playing in a solo mode, or together with other mods that increase the difficulty of the game such as "Stronger Bosses and Enemies" ; "Enemies Enhanced"; "Lethal AI" or "Player Level Scaling".

The mod is still in the work process, so I will try to solve the errors, within my possibilities. I am open to ideas and help from the community.

In the images you can see the progress of the three subclasses up to Lvl 31, correctly verified in this update.Individual bugs in the scaling of the levels, I couldn't answer what the error could be. Since each game and player is different, and the extra mods that each person has installed can have a special effect.It has been tested only with the Requirements Mods included here, and it works correctly.

I want to show special thanks to kilay; who kindly took the time to teach me how to load the icons, and is also trying to help me with the errors


I ask you for patience. I'm just starting out in the world of modding, I'm not a programmer, and I'm learning as I go


Update 2.1

Add illithid spells to all lists starting at level 3

Update 2.2

Fix Wildshape Forms

Update 2.3

Solution to the problem of passive selections.Unfortunately the equipment selection causes an incompatibility, because I have had to remove that option, until I find a compatibility...I will continue working on itThanks to Kantorock, who with their monitoring of my work helped me find the error


Update 3.0

NOW You can select your characteristics when creating the character. Values between (20-8), your choice, all of them.Idea based on the great work of
Jacobi16. , but adapted and modified to my taste


Update 3.1

Add passive illithid powers to the selection of racial passives.