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Savage Messiah

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SavageMessiah5

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About this mod

On NPC entry into combat this mod will double enemies.

Requirements
Permissions and credits
Requires Script Extender: https://github.com/Norbyte/bg3se

On NPC entry into combat this mod will double them if they are marked as enemies and lacks the "Cloned" status effect.

Due to this being a script that runs in the moment of combat entry it avoids a lot of the possible errors of extra NPC's being hardcoded in, it just copies & pastes a new NPC to the closest position randomly (cannot promise there won't be any stuck in wall situations)

Endgame is to be compatible with any NPC altering mods, currently works with mods that adds templates and recommend: https://www.nexusmods.com/baldursgate3/mods/3719?tab=description

Config and blacklist files located at: %localappdata%\Larian Studios\Baldur's Gate 3\Script Extender (after first run)

Made it so I could still have a challenge with the party limit unlocked, wanted to see the full story with all the characters.

Have fun :D

FAQ:
  • Loot?: Yes but just generic stuff
  • Experience?: Yes - won't be changing, there are plenty of mods to help you balance this out.
  • Can you increase the amount of clones?: Config File
  • Can you adjust the amount of clones of the Bosses?: Config File, (0 to turn off)
  • Can you prevent certain clones?: Blacklist file - {"Blacklist": ["<Insert Guid1 Here>","<Insert Guid2 Here>"]}
  • How do I get the Guid?: a number of ways but the simplest one for me to explain is my mod will print to the BGSE Console window when cloning, so savescum, sucker punch tha fool, copy the Guid from the console, then maybe finish them off before you reload.
  • What happens with clones of bosses/certain characters?: they are just extra difficultly, they do not impact the story, killing/saving the original will progress the story regardless of the state of the clone.
  • Doesn't make sense to clone <insert thing here>: That's what a blacklist is for and that's up to you, feel free to ask but don't expect, for example I will have to consider how to handle cloning summons but in general I'm perfectly fine with getting into a tag team cage match with Myrkuls.
  • I can't find the Config/Blacklist file: you have to start/load a save with the mod on at least once first to get the files, just reload the game after you've altered them to apply the changes.
  • Where do I put this in the mod load order?: Literally doesn't matter; it is a script that runs through BGSE on a specific event meaning it essentially it runs outside the game, the only mods that relate to it's load order is other BGSE mods that run on the same event and even then I've purposefully inserted a delay get around all of that.