This new profession originated from the "Spectator" sequence in 《Lord of the Mysteries》,Sequence 9 to Sequence 4(Sequence 3 to Sequence 0 ?Maybe a developer can achieve it).
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(I used a translator to translate it into English, so the meaning of the sentence may not be very accurate.)Introduction: This's mod very unbalanced because it reflects the original content of the book as much as possible,I recommend using this mod together with other modu that increase difficulty.(Even ordinary difficulty enhancements may not be sufficient after the 3 class, unless they alter the game's mechanics) 安装: 这个新职业没有利用其他的依赖项,直接使用ModManager安装;如果有用到5e法术、20级上限等涉及到游戏原本法术技能修改的mod,那么排在它们的下面就可以。
Installation: This new profession does not utilize any other dependencies and is installed directly using ModManager; If there are mods that involve modifying the game's original spell skills, such as 5e spells and level 20 caps, they can be placed below them.
Content: This new profession acquire new skills at levels 1, 2, 3, 5, 7, and 9, corresponding to the sequences 9, 8, 7, 6, 5, and 4 in 《Lord of the Mysteries》; I expect to acquire the abilities of Sequence 3, Sequence 2, Sequence 1, and Sequence 0 at levels 11, 14, 17, and 20. However, due to the need to modify the game script to reflect the Spectator abilities in the original novel and the corresponding abilities in the original novel not being clearly explained, there are currently no plans for production. (Unless the official mod in September has corresponding functional support, but the ability to create sequence 3 is already under consideration - creating a new folder)
The characteristic of this profession is that it is weak in the early stages and extremely strong in the later stages, which is the characteristic of the profession in the book "Lord of the Mysteries" and cannot be missed.
The following is an introduction to career content,the red part is the specific content:
At level 1, one will acquire the ability to "sequence 9: Spectator", a passive skill that encompasses all characteristics: aimed at showcasing the outstanding spirit and keen observation of the Spectator, being able to examine the "actors" in secular society like bystanders, and glimpse their true thoughts from their behavior, expressions, speech habits, and unknown actions. Just enable it in the passive switch bar. After activation, you gain a perception attribute of+2 and receive an active spell called "merciless mockery", which is similar to "Vicious Mockery". Additionally, your character's lobbying, intimidation, deception, investigation, and mysteries receive additional perception adjustment points, putting you at a disadvantage when attacked by enemies.
At level 2, you will gain the ability to read "Sequence 8: Mind Reader", a passive skill that includes all characteristics: aimed at showcasing the Spectator's ability to delve into the realm of aura and mystery, and to accurately grasp the human heart and read the thoughts of the other person. Just enable it in the passive switch bar. After activation, the perception attribute is increased by 2. When not equipped with armor, the perception adjustment value is added to the armor level (similar to a monk's "Unarmored Defense") to obtain a permanent "Detect Thoughts" state. When reading the mind, the perception adjustment value is also increased.
At level 3, you will gain the ability of "Sequence 7: Psychologist", a passive skill that includes all features and spells: aimed at showcasing the Spectator ability to start influencing the collective subconscious ocean of others. Starting from sequence 7, the Spectator ability to pass through officially begins to manifest. This passive resident does not require activation. Strength and physical attributes+1, increased movement and jumping distance by 3m, 12m of dark vision, as well as the ability to eliminate the target's abnormal mental state through spiritual calming, suggestion hypnosis that secretly affects the target's behavior (similar but stronger than “Charm Person”), the ability to intimidate a newly discovered spiritual dragon (similar to “Fear”), the ability to ignite the opponent's emotions and psychology through frenzy (mainly outputting spells), and the passive (core ability) ability of subconscious sea manipulation that reduces the target's mental resistance.
At level 5, you will gain the ability of "Sequence 6: Hypnosis Master", a passive skill that includes all characteristics and spells: aimed at showcasing the Spectator ability to significantly utilize the psychology of others, subconscious oceans, and spiritual islands. Increase the movement distance and jumping distance by 3 meters, gain a power that can be switched on and off, a physical fitness of+1, a passive "Soul Dragon Scale" with reduced damage, and a "Psychological Invisibility" that is not invisibility but is more useful than invisibility (it will not be revealed by magic detection methods, after all, "I am not invisibility, you just ignored me"), a "Mind Hypnosis" that changes the target's cognition and behavior (similar to "Dominate Person"), and a "Forced Hypnosis" that interferes with enemy actions at critical moments in combat (can be considered a harsh but essential and diverse "Command Container")
At level 7, you will gain the ability to "Sequence 5: Dreamwalker", a passive skill that includes all features and spells: aimed at showcasing the Spectator ability to start using the collective subconscious ocean to influence reality, or covertly modify the consciousness and spirit of others, making various arrangements. Obtain the "Deep Hypnosis" (similar to the extremely powerful "Command Container") that allows for covert control of targets outside of combat, the "Dream Shuttle" that utilizes other people's spiritual islands, dreams, and spirits for teleportation in reality, and the "Spiritual Breath" that should be possessed if you are a spiritual dragon.
At level 9, you will gain the ability of "Sequence 4: Manipulator", a passive skill that includes all the features and spells: aimed at showcasing the Spectator transformation into a mental dragon, with exaggerated strength and speed like a "steam train", physical defense, and a qualitative leap in mental control ability, which can now be called a "demigod" stage. The movement speed and jumping distance are doubled, and you will not be attacked by "Attack Of Opportunity". There are various powerful debuffs, such as "mental deprivation", "mental plague" that can infect and drive people insane within a certain range, passive skills that can affect even dead objects, "virtual personality" that reflect the strong spiritual manipulation ability of the operator(Ignoring immunity causes spiritual damage), switch type passive "ancient spiritual dragon scales" that reflect the exaggerated physique of the spiritual dragon, switch type passive "mental storm" that can continuously impact surrounding targets , and "consciousness walk" that reflects the passive skill of wandering freely in the collective subconscious sea (which can be teleported once per casting).