Your mission has begun now. What’s your command, chief?
You're now sentenced to life in the toughest prison in the galaxy. What’s your plan?
In this Devlog we will talk about accessibility in games and how simple things can be implemented.
Learn more about the latest updates in Anvil Empires, including: the Underworld, Catapults and updates to Combat.
Price, timing... all the details about the game's release are here!
Timing, localization, and a word from the team – All you need to know about the 1.0 release!
This week we show you the final illustration for the game's character as well as a model sheet.
Learn about the latest updates including: natural environment visuals and new fort building system.
Discover how the Tradition system work, and the winning paths we added using this mechanic!
Read more about our creative process behind the making of the map, the prison corridors, and the environments!
Learn about Taverns, Central Marketplace and updates to Towns (formerly "Settlements").
A new demo is out on Steam! Start your rule in the Mediterranean and Renaissance-inspired land of Calderia!
Learn about the features and changes that will be tested during the Phase 5 Major Test happening on Thursday, April 18th at 1PM ET.
Learn about the Heating Vat, Resin, and Homestead Updates.
This week's progress on Tomb of Viriatus! First character designs and UI Flowchart!
Read about the addition of Bronze Tools & Weapons into the economy.
Read about the addition of Dire Ravens and Deadwood Trees to the Pre-Alpha.
This week we have User Interface Studies to show, this includes a Starting Menu concept as well as other off game screens!
This devblog takes a closer look at the development process for the new Windmill structure.
Become a prisoner- err, I mean a playtester for our turn-based prison survival game!
This week we are showing you some Logo Concepts we've been working in.
Read more about our creative process behind the making of the gangs, their members, and quests!
Points of interest, Seasons, Weather Events, and Workbench Design.
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